[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://bjrc8g3mjxh45"] [ext_resource type="Shader" uid="uid://dbcokq5fn2les" path="res://shaders/trigradient.tres" id="1_1vbiw"] [ext_resource type="Texture2D" uid="uid://c8cvo15p3vosu" path="res://external/Test Portrait/blue_hair.tres" id="2_1vbiw"] [ext_resource type="Texture2D" uid="uid://bkdvsld7ytk2" path="res://external/Test Portrait/fair-eyes.tres" id="3_s3g4c"] [resource] shader = ExtResource("1_1vbiw") shader_parameter/Color_Gradient = ExtResource("2_1vbiw") shader_parameter/Luminosity_Gradient = ExtResource("3_s3g4c")