More work on implementing quests and tech trees

This commit is contained in:
2025-12-04 10:12:34 -05:00
parent 4ed4ab95f3
commit f5d479f7ff
16 changed files with 241 additions and 10 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=8 format=3 uid="uid://cf6nnjyp8kv78"]
[gd_scene load_steps=9 format=3 uid="uid://cf6nnjyp8kv78"]
[ext_resource type="Script" uid="uid://b2unuudq5qfl" path="res://scripts/guild_employee.gd" id="1_vwytd"]
[ext_resource type="Texture2D" uid="uid://nrhxsevqn82" path="res://graphics/receptionist.png" id="2_dlmqr"]
@@ -12,6 +12,10 @@ height = 54.0
[sub_resource type="BlackboardPlan" id="BlackboardPlan_xsrct"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_51mum"]
radius = 29.0
height = 108.0
[node name="Receptionist" type="CharacterBody2D"]
script = ExtResource("1_vwytd")
@@ -38,3 +42,12 @@ position = Vector2(44, -93)
[node name="BTPlayer" type="BTPlayer" parent="."]
behavior_tree = ExtResource("7_qmbsn")
blackboard_plan = SubResource("BlackboardPlan_xsrct")
[node name="MouseArea" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="MouseArea"]
position = Vector2(0, -50)
shape = SubResource("CapsuleShape2D_51mum")
debug_color = Color(0.19833331, 0.7, 0, 0.41960785)
[connection signal="input_event" from="MouseArea" to="." method="_on_mouse_area_input_event"]