More work on implementing quests and tech trees
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34
templates/employee_panel.tscn
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34
templates/employee_panel.tscn
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[gd_scene load_steps=2 format=3 uid="uid://ejiv2wdgeeva"]
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[ext_resource type="Script" uid="uid://pwj0ai6mg7o2" path="res://scripts/employee_panel.gd" id="1_ls6g8"]
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[node name="Employee Panel" type="PanelContainer"]
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offset_right = 126.0
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offset_bottom = 70.0
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focus_mode = 1
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script = ExtResource("1_ls6g8")
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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layout_mode = 2
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[node name="PanelContainer" type="PanelContainer" parent="VBoxContainer"]
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layout_mode = 2
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mouse_filter = 2
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[node name="Label" type="Label" parent="VBoxContainer/PanelContainer"]
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layout_mode = 2
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text = "Employee Name"
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[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer"]
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layout_mode = 2
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theme_override_constants/margin_left = 3
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theme_override_constants/margin_top = 4
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theme_override_constants/margin_right = 4
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theme_override_constants/margin_bottom = 0
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[node name="DevelopButton" type="Button" parent="VBoxContainer"]
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layout_mode = 2
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text = "Develop"
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[connection signal="focus_exited" from="." to="." method="_on_focus_exited"]
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[connection signal="pressed" from="VBoxContainer/DevelopButton" to="." method="_on_develop_button_pressed"]
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