More work on implementing quests and tech trees

This commit is contained in:
2025-12-04 10:12:34 -05:00
parent 4ed4ab95f3
commit f5d479f7ff
16 changed files with 241 additions and 10 deletions

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[ext_resource type="Script" uid="uid://pwj0ai6mg7o2" path="res://scripts/employee_panel.gd" id="1_ls6g8"]
[node name="Employee Panel" type="PanelContainer"]
offset_right = 126.0
offset_bottom = 70.0
focus_mode = 1
script = ExtResource("1_ls6g8")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 2
[node name="PanelContainer" type="PanelContainer" parent="VBoxContainer"]
layout_mode = 2
mouse_filter = 2
[node name="Label" type="Label" parent="VBoxContainer/PanelContainer"]
layout_mode = 2
text = "Employee Name"
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer"]
layout_mode = 2
theme_override_constants/margin_left = 3
theme_override_constants/margin_top = 4
theme_override_constants/margin_right = 4
theme_override_constants/margin_bottom = 0
[node name="DevelopButton" type="Button" parent="VBoxContainer"]
layout_mode = 2
text = "Develop"
[connection signal="focus_exited" from="." to="." method="_on_focus_exited"]
[connection signal="pressed" from="VBoxContainer/DevelopButton" to="." method="_on_develop_button_pressed"]