Work on full profile and on switching the window state

This commit is contained in:
2025-08-07 10:24:47 -04:00
parent fb312401cd
commit ed4ddfdf5d
8 changed files with 163 additions and 4 deletions

View File

@@ -122,14 +122,12 @@ custom_name = "Idle"
[sub_resource type="BTProbability" id="BTProbability_gc1l4"]
children = [SubResource("BTWait_8lwgx")]
_enabled = false
[sub_resource type="BTAction" id="BTAction_jq6fo"]
script = ExtResource("2_fe6jf")
[sub_resource type="BTProbability" id="BTProbability_8lwgx"]
children = [SubResource("BTAction_jq6fo")]
_enabled = false
[sub_resource type="BTProbabilitySelector" id="BTProbabilitySelector_mtixs"]
children = [SubResource("BTProbability_s3kkm"), SubResource("BTProbability_1441p"), SubResource("BTProbability_gc1l4"), SubResource("BTProbability_8lwgx")]

View File

@@ -32,6 +32,13 @@ func setup_visitor_ui(spawner: VisitorSpawner)-> void:
func end_shift() -> void:
active = false
panel.switch_panel(active)
var window = get_window()
window.mode = Window.MODE_WINDOWED
window.position = Vector2i(800,800)
window.content_scale_size = Vector2i(345,500)
top_menu.hide()
panel.get_parent().global_position = Vector2i(5,5)
window.size = Vector2i(345,500)
func notice(msg : String, time : float = 1) -> void:
panel.notice(msg, time)

View File

@@ -24,6 +24,10 @@ var members : Array[AdventurerData] = []
var quests : Dictionary[Quest,bool] = {}
var hall : Guildhall = null
var visitor_spawner : VisitorSpawner = null
var gold : int
var vault : Array = []
func _ready() -> void:
var file = FileAccess.open("res://data/names/surnames.txt", FileAccess.READ)

View File

@@ -55,7 +55,7 @@ func approach(pos : Vector2) -> void:
func approach_and_interact(obj : Interactable) -> void:
var t : Vector2 = obj.global_position
if obj.has("queue") and obj.queue != null:
if "queue" in obj and obj.queue != null:
t = obj.queue.global_position
set_movement_target(obj.global_position)
nav_agent.target_desired_distance = interaction_range - 5

1
profile_window.gd Normal file
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@@ -0,0 +1 @@
extends Window

1
profile_window.gd.uid Normal file
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@@ -0,0 +1 @@
uid://dpws8rq811nt8

142
profile_window.tscn Normal file
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@@ -0,0 +1,142 @@
[gd_scene load_steps=2 format=3 uid="uid://djhq68y24p5px"]
[ext_resource type="Texture2D" uid="uid://biir7hjo6b4nl" path="res://adventurer-profile-pic.png" id="1_4aa5t"]
[node name="Profile Window" type="Window"]
oversampling_override = 1.0
size = Vector2i(210, 265)
wrap_controls = true
unresizable = true
popup_window = true
[node name="MarginContainer" type="MarginContainer" parent="."]
anchors_preset = -1
offset_right = 40.0
offset_bottom = 50.0
theme_override_constants/margin_left = 3
theme_override_constants/margin_top = 4
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
layout_mode = 2
theme_override_constants/separation = 0
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="Sprite2D" type="TextureRect" parent="MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
texture = ExtResource("1_4aa5t")
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
theme_override_constants/separation = -4
[node name="ClassLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/line_spacing = 0
text = "Class"
[node name="LevelLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
layout_mode = 2
text = "Lv ##"
[node name="ExpLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/line_spacing = 0
text = "Exp: ##/##"
[node name="LifeLabel" type="Label" parent="MarginContainer/VBoxContainer"]
custom_minimum_size = Vector2(100, 0)
layout_mode = 2
text = "Life: ####/####"
[node name="EnergyLabel" type="Label" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/line_spacing = 0
text = "Energy: ####/####"
[node name="HBoxContainer2" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VBoxContainer/HBoxContainer2"]
custom_minimum_size = Vector2(100, 0)
layout_mode = 2
theme_override_constants/separation = -8
[node name="STRLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2/VBoxContainer"]
layout_mode = 2
text = "Stat: ##"
[node name="INTLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2/VBoxContainer"]
layout_mode = 2
text = "Stat: ##"
[node name="DEXLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2/VBoxContainer"]
layout_mode = 2
text = "Stat: ##"
[node name="VBoxContainer2" type="VBoxContainer" parent="MarginContainer/VBoxContainer/HBoxContainer2"]
custom_minimum_size = Vector2(100, 0)
layout_mode = 2
theme_override_constants/separation = -8
[node name="CHALabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2/VBoxContainer2"]
layout_mode = 2
text = "Stat: ##"
[node name="FAILabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2/VBoxContainer2"]
layout_mode = 2
text = "Stat: ##"
[node name="LUKLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2/VBoxContainer2"]
layout_mode = 2
text = "Stat: ##"
[node name="HBoxContainer3" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="WeaponIcon" type="TextureRect" parent="MarginContainer/VBoxContainer/HBoxContainer3"]
layout_mode = 2
texture = ExtResource("1_4aa5t")
[node name="ArmorIcon" type="TextureRect" parent="MarginContainer/VBoxContainer/HBoxContainer3"]
layout_mode = 2
texture = ExtResource("1_4aa5t")
[node name="AccessoryIcon" type="TextureRect" parent="MarginContainer/VBoxContainer/HBoxContainer3"]
layout_mode = 2
texture = ExtResource("1_4aa5t")
[node name="ConsumableList" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
alignment = 1
[node name="Sprite2D" type="TextureRect" parent="MarginContainer/VBoxContainer/ConsumableList"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
texture = ExtResource("1_4aa5t")
expand_mode = 1
[node name="Sprite2D2" type="TextureRect" parent="MarginContainer/VBoxContainer/ConsumableList"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
texture = ExtResource("1_4aa5t")
expand_mode = 1
[node name="Sprite2D3" type="TextureRect" parent="MarginContainer/VBoxContainer/ConsumableList"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
texture = ExtResource("1_4aa5t")
expand_mode = 1
[node name="Sprite2D4" type="TextureRect" parent="MarginContainer/VBoxContainer/ConsumableList"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
texture = ExtResource("1_4aa5t")
expand_mode = 1
[node name="Sprite2D5" type="TextureRect" parent="MarginContainer/VBoxContainer/ConsumableList"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
texture = ExtResource("1_4aa5t")
expand_mode = 1

View File

@@ -24,7 +24,8 @@ Game="*res://game_manager.gd"
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/resizable=false
window/stretch/mode="canvas_items"
window/size/maximize_disabled=true
window/stretch/mode="viewport"
[dotnet]
@@ -37,6 +38,11 @@ project/assembly_name="pomchronicles"
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
test={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[limbo_ai]