Map marker work

This commit is contained in:
2025-09-04 22:33:48 -04:00
parent 48e335f56a
commit e525110b9d
32 changed files with 127 additions and 172 deletions

View File

@@ -19,12 +19,6 @@
[ext_resource type="Texture2D" uid="uid://bhupleoa6pkkb" path="res://external/test_star.png" id="15_b2pr6"]
[ext_resource type="Texture2D" uid="uid://ct7y401wpmcdf" path="res://external/test_star2.png" id="16_b2pr6"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_nfvtf"]
shader = ExtResource("2_ggqxp")
shader_parameter/ripple = false
shader_parameter/line_thickness = 3.8570001832075
shader_parameter/line_color = Color(0.7666664, 0, 1, 1)
[sub_resource type="ViewportTexture" id="ViewportTexture_0ydii"]
viewport_path = NodePath("SubViewport")
@@ -37,6 +31,11 @@ shader_parameter/void_view = SubResource("ViewportTexture_0ydii")
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="ShaderMaterial" id="ShaderMaterial_nfvtf"]
shader = ExtResource("2_ggqxp")
shader_parameter/line_thickness = 3.8570001832075
shader_parameter/line_color = Color(0.7666664, 0, 1, 1)
[sub_resource type="Gradient" id="Gradient_ggqxp"]
offsets = PackedFloat32Array(0, 0.27842227, 0.7447796, 0.9976798, 1)
colors = PackedColorArray(1, 0, 1, 1, 0.6414714, 0, 1, 1, 0.3529412, 0, 1, 1, 0.13464576, 8.6924134e-05, 0.43542284, 1, 0.3529412, 0, 1, 1)
@@ -107,6 +106,27 @@ grow_vertical = 2
mouse_filter = 2
color = Color(0.018666686, 0, 0.08, 1)
[node name="CPUParticles2D2" type="CPUParticles2D" parent="."]
visible = false
material = SubResource("ShaderMaterial_28dkg")
position = Vector2(-800, 176)
scale = Vector2(4.9999995, 4.9999995)
amount = 1000
texture = ExtResource("13_0xaku")
preprocess = 5.0
speed_scale = 0.13
emission_shape = 2
emission_sphere_radius = 30.0
spread = 180.0
gravity = Vector2(0, 0)
initial_velocity_min = 100.0
initial_velocity_max = 120.0
linear_accel_min = -300.0
linear_accel_max = -150.0
scale_amount_min = 1.1
scale_amount_max = 4.2
scale_amount_curve = SubResource("Curve_0aygh")
[node name="CanvasGroup" type="CanvasGroup" parent="."]
material = SubResource("ShaderMaterial_nfvtf")
position = Vector2(509, 176)
@@ -134,7 +154,7 @@ scale_amount_curve = SubResource("Curve_0aygh")
[node name="VoidRipple" type="Node2D" parent="."]
z_index = 1
script = ExtResource("5_nfvtf")
speed = 0.010000000009313226
speed = 0.01000000000931322
ripple_width = 4.5
gradient = SubResource("Gradient_ggqxp")