Sound FX, major work on set schedule, and some new concepts for items and portraits
This commit is contained in:
9
templates/move_marker.tscn
Normal file
9
templates/move_marker.tscn
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://dxh5efah45vtn"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bb827iikdiygx" path="res://graphics/move_marker.png" id="1_vy1qu"]
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
z_index = 10
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("1_vy1qu")
|
||||
Reference in New Issue
Block a user