Sound FX, major work on set schedule, and some new concepts for items and portraits

This commit is contained in:
2025-09-11 08:10:07 -04:00
parent ef9e5c2664
commit d64859cf35
106 changed files with 2226 additions and 221 deletions

21
scenes/game_start.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://blgri41imul1d"]
[ext_resource type="Script" uid="uid://cpufy3rp4f0gw" path="res://scripts/game_start.gd" id="1_jahr7"]
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_jahr7")
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.007298478, 0, 0.13471341, 1)