Sound FX, major work on set schedule, and some new concepts for items and portraits
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21
scenes/game_start.tscn
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21
scenes/game_start.tscn
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[gd_scene load_steps=2 format=3 uid="uid://blgri41imul1d"]
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[ext_resource type="Script" uid="uid://cpufy3rp4f0gw" path="res://scripts/game_start.gd" id="1_jahr7"]
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[node name="Control" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_jahr7")
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[node name="ColorRect" type="ColorRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.007298478, 0, 0.13471341, 1)
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