Sound FX, major work on set schedule, and some new concepts for items and portraits

This commit is contained in:
2025-09-11 08:10:07 -04:00
parent ef9e5c2664
commit d64859cf35
106 changed files with 2226 additions and 221 deletions

View File

@@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://caow8dqiog7j4"
path="res://.godot/imported/ear.png-a1b457892f7236464123f2229af36695.ctex"
path="res://.godot/imported/ear.png-74df11e092bb05fcc54c7e7478ed4d95.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://external/Test Portrait/Farmer_F/ear.png"
dest_files=["res://.godot/imported/ear.png-a1b457892f7236464123f2229af36695.ctex"]
source_file="res://external/test portrait/farmer_f/ear.png"
dest_files=["res://.godot/imported/ear.png-74df11e092bb05fcc54c7e7478ed4d95.ctex"]
[params]