More work on portraits and on combat in quest views

This commit is contained in:
2025-10-02 15:42:16 -04:00
parent 00ef506689
commit aa9b0720d8
36 changed files with 236 additions and 90 deletions

View File

@@ -11,6 +11,7 @@ custom_minimum_size = Vector2(375, 325)
offset_right = 375.0
offset_bottom = 325.0
script = ExtResource("1_gmxj1")
base_speed = 45.0
[node name="Setting" type="Control" parent="."]
clip_contents = true
@@ -19,51 +20,54 @@ anchors_preset = 0
offset_right = 375.0
offset_bottom = 325.0
[node name="Control" type="Control" parent="Setting"]
[node name="Layers" type="Control" parent="Setting"]
unique_name_in_owner = true
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
[node name="StageParallax" type="Parallax2D" parent="Setting/Control"]
[node name="StageParallax" type="Parallax2D" parent="Setting/Layers"]
scroll_scale = Vector2(0.667, 0.667)
repeat_size = Vector2(750, 0)
autoscroll = Vector2(-30, 0)
ignore_camera_scroll = true
[node name="Background" type="TextureRect" parent="Setting/Control/StageParallax"]
[node name="Background" type="TextureRect" parent="Setting/Layers/StageParallax"]
offset_top = -50.0
offset_right = 750.0
offset_bottom = 375.0
texture = ExtResource("2_0cnce")
[node name="StageParallax3" type="Parallax2D" parent="Setting/Control"]
[node name="StageParallax3" type="Parallax2D" parent="Setting/Layers"]
scale = Vector2(0.8, 0.8)
scroll_scale = Vector2(0.778, 0.778)
repeat_size = Vector2(750, 0)
autoscroll = Vector2(-35, 0)
ignore_camera_scroll = true
[node name="Background" type="TextureRect" parent="Setting/Control/StageParallax3"]
[node name="Background" type="TextureRect" parent="Setting/Layers/StageParallax3"]
modulate = Color(1.179842, 1.179842, 1.179842, 1)
offset_right = 750.0
offset_bottom = 425.0
texture = ExtResource("3_dvgqk")
[node name="BackgroundParallax" type="Parallax2D" parent="Setting/Control"]
[node name="BackgroundParallax" type="Parallax2D" parent="Setting/Layers"]
repeat_size = Vector2(475, 0)
autoscroll = Vector2(-45, 0)
ignore_camera_scroll = true
[node name="TextureRect" type="TextureRect" parent="Setting/Control/BackgroundParallax"]
[node name="TextureRect" type="TextureRect" parent="Setting/Layers/BackgroundParallax"]
offset_top = -50.0
offset_right = 475.0
offset_bottom = 375.0
texture = ExtResource("4_0yhlr")
[node name="StageParallax2" type="Parallax2D" parent="Setting/Control"]
[node name="StageParallax2" type="Parallax2D" parent="Setting/Layers"]
repeat_size = Vector2(750, 0)
autoscroll = Vector2(-45, 0)
ignore_camera_scroll = true
[node name="Foreground" type="TextureRect" parent="Setting/Control/StageParallax2"]
[node name="Foreground" type="TextureRect" parent="Setting/Layers/StageParallax2"]
offset_top = -50.0
offset_right = 750.0
offset_bottom = 375.0