More work on portraits and on combat in quest views
This commit is contained in:
@@ -24,7 +24,8 @@ func _process(delta: float) -> void:
|
||||
toggle_player_profile()
|
||||
if Input.is_action_just_pressed("switch modes"):
|
||||
confirm_end_shift()
|
||||
|
||||
if Input.is_action_just_pressed("test"):
|
||||
test_save()
|
||||
|
||||
func add_quest_progress_bar(quest : Quest) -> void:
|
||||
panel.add_quest_progress_bar(quest)
|
||||
|
||||
Reference in New Issue
Block a user