More work on portraits and on combat in quest views
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@@ -3,15 +3,15 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bxdclvopvj75q"
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path="res://.godot/imported/eye-c.png-b34d6d5c940d727416bc135e5e88a9ca.ctex"
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path="res://.godot/imported/eye-c.png-4530d56f6c9ba13b8148544326f1dcc2.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://external/test portrait/player/eye-c.png"
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dest_files=["res://.godot/imported/eye-c.png-b34d6d5c940d727416bc135e5e88a9ca.ctex"]
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source_file="res://external/Test Portrait/player/eye-c.png"
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dest_files=["res://.godot/imported/eye-c.png-4530d56f6c9ba13b8148544326f1dcc2.ctex"]
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[params]
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