More work on portraits and on combat in quest views

This commit is contained in:
2025-10-02 15:42:16 -04:00
parent 00ef506689
commit aa9b0720d8
36 changed files with 236 additions and 90 deletions

View File

@@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cygn0xfsayykd"
path="res://.godot/imported/eye-a.png-4ae928c135fabbb6dbe591d1f658a054.ctex"
path="res://.godot/imported/eye-a.png-734a4fd0bcb4bbf98a974b4b70824d99.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://external/test portrait/player/eye-a.png"
dest_files=["res://.godot/imported/eye-a.png-4ae928c135fabbb6dbe591d1f658a054.ctex"]
source_file="res://external/Test Portrait/player/eye-a.png"
dest_files=["res://.godot/imported/eye-a.png-734a4fd0bcb4bbf98a974b4b70824d99.ctex"]
[params]