Restructured files and worked on more complex quest progression
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@@ -4,7 +4,7 @@ extends NinePatchRect
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@onready var timer : Timer = %Timer
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func _ready() -> void:
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show_message("TESTING, 1 2 3\nTESTING!!!!")
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pass
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func show_message(msg : String, show_time : float = 1.0) -> void:
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