Gotta fix the hurt for player but otherwise done.
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|
|||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://cru775pghpate"
|
uid="uid://cru775pghpate"
|
||||||
path="res://.godot/imported/hair_fg_shadow.png-609d7f961008e48f548f0e05277dafb4.ctex"
|
path="res://.godot/imported/hair_fg_shadow.png-41de10e26ae2147aace92ba197b28075.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://external/test portrait/farmer_f/hair_fg_shadow.png"
|
source_file="res://external/Test Portrait/Farmer_F/hair_fg_shadow.png"
|
||||||
dest_files=["res://.godot/imported/hair_fg_shadow.png-609d7f961008e48f548f0e05277dafb4.ctex"]
|
dest_files=["res://.godot/imported/hair_fg_shadow.png-41de10e26ae2147aace92ba197b28075.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|||||||
@@ -3,15 +3,15 @@
|
|||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://dj6fagfp2sbrx"
|
uid="uid://dj6fagfp2sbrx"
|
||||||
path="res://.godot/imported/hat-bg.png-972a86d8449c11d1a72a4f21b15efd0a.ctex"
|
path="res://.godot/imported/hat-bg.png-00e20fcd79ddb550d12459624be7d9b1.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://external/test portrait/farmer_f/hat-bg.png"
|
source_file="res://external/Test Portrait/Farmer_F/hat-bg.png"
|
||||||
dest_files=["res://.godot/imported/hat-bg.png-972a86d8449c11d1a72a4f21b15efd0a.ctex"]
|
dest_files=["res://.godot/imported/hat-bg.png-00e20fcd79ddb550d12459624be7d9b1.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|||||||
@@ -3,15 +3,15 @@
|
|||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://b303qa76o5r1m"
|
uid="uid://b303qa76o5r1m"
|
||||||
path="res://.godot/imported/hat.png-21e48868d0218210b390afa680a1202d.ctex"
|
path="res://.godot/imported/hat.png-9bb6fa9d1f7f7503ee26b1749cdf7c0a.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://external/test portrait/farmer_f/hat.png"
|
source_file="res://external/Test Portrait/Farmer_F/hat.png"
|
||||||
dest_files=["res://.godot/imported/hat.png-21e48868d0218210b390afa680a1202d.ctex"]
|
dest_files=["res://.godot/imported/hat.png-9bb6fa9d1f7f7503ee26b1749cdf7c0a.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|||||||
@@ -3,15 +3,15 @@
|
|||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://dyeu4kwwnxjn5"
|
uid="uid://dyeu4kwwnxjn5"
|
||||||
path="res://.godot/imported/hat_fg.png-2dddd61ae84da22b32d123d3533338c5.ctex"
|
path="res://.godot/imported/hat_fg.png-e2cae14f649780ea2aba38b34358b587.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://external/test portrait/farmer_f/hat_fg.png"
|
source_file="res://external/Test Portrait/Farmer_F/hat_fg.png"
|
||||||
dest_files=["res://.godot/imported/hat_fg.png-2dddd61ae84da22b32d123d3533338c5.ctex"]
|
dest_files=["res://.godot/imported/hat_fg.png-e2cae14f649780ea2aba38b34358b587.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|||||||
@@ -3,15 +3,15 @@
|
|||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://dbdjaye6srxhx"
|
uid="uid://dbdjaye6srxhx"
|
||||||
path="res://.godot/imported/head.png-47039f8abc285b87bb176b5b43ee9a5f.ctex"
|
path="res://.godot/imported/head.png-df46fa0b8e2741bbf0fad9b3a03fedea.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://external/test portrait/farmer_f/head.png"
|
source_file="res://external/Test Portrait/Farmer_F/head.png"
|
||||||
dest_files=["res://.godot/imported/head.png-47039f8abc285b87bb176b5b43ee9a5f.ctex"]
|
dest_files=["res://.godot/imported/head.png-df46fa0b8e2741bbf0fad9b3a03fedea.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|||||||
6
external/Test Portrait/Penny.png.import
vendored
6
external/Test Portrait/Penny.png.import
vendored
@@ -3,15 +3,15 @@
|
|||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://dy01kbn6oq774"
|
uid="uid://dy01kbn6oq774"
|
||||||
path="res://.godot/imported/Penny.png-eed612fd907e6c9792369a6b6c727880.ctex"
|
path="res://.godot/imported/Penny.png-389d42de4b6272cc7190b03341f8ba23.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://external/test portrait/Penny.png"
|
source_file="res://external/Test Portrait/Penny.png"
|
||||||
dest_files=["res://.godot/imported/Penny.png-eed612fd907e6c9792369a6b6c727880.ctex"]
|
dest_files=["res://.godot/imported/Penny.png-389d42de4b6272cc7190b03341f8ba23.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|||||||
@@ -3,15 +3,15 @@
|
|||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://cygn0xfsayykd"
|
uid="uid://cygn0xfsayykd"
|
||||||
path="res://.godot/imported/eye-a.png-4ae928c135fabbb6dbe591d1f658a054.ctex"
|
path="res://.godot/imported/eye-a.png-734a4fd0bcb4bbf98a974b4b70824d99.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://external/test portrait/player/eye-a.png"
|
source_file="res://external/Test Portrait/player/eye-a.png"
|
||||||
dest_files=["res://.godot/imported/eye-a.png-4ae928c135fabbb6dbe591d1f658a054.ctex"]
|
dest_files=["res://.godot/imported/eye-a.png-734a4fd0bcb4bbf98a974b4b70824d99.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|||||||
@@ -3,15 +3,15 @@
|
|||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://bg6lac6nl5k84"
|
uid="uid://bg6lac6nl5k84"
|
||||||
path="res://.godot/imported/eye-b.png-8a340a04655f91a439de6b55293f607d.ctex"
|
path="res://.godot/imported/eye-b.png-14ca96eb629f87ea602431771407786a.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://external/test portrait/player/eye-b.png"
|
source_file="res://external/Test Portrait/player/eye-b.png"
|
||||||
dest_files=["res://.godot/imported/eye-b.png-8a340a04655f91a439de6b55293f607d.ctex"]
|
dest_files=["res://.godot/imported/eye-b.png-14ca96eb629f87ea602431771407786a.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|||||||
@@ -3,15 +3,15 @@
|
|||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://bxdclvopvj75q"
|
uid="uid://bxdclvopvj75q"
|
||||||
path="res://.godot/imported/eye-c.png-b34d6d5c940d727416bc135e5e88a9ca.ctex"
|
path="res://.godot/imported/eye-c.png-4530d56f6c9ba13b8148544326f1dcc2.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://external/test portrait/player/eye-c.png"
|
source_file="res://external/Test Portrait/player/eye-c.png"
|
||||||
dest_files=["res://.godot/imported/eye-c.png-b34d6d5c940d727416bc135e5e88a9ca.ctex"]
|
dest_files=["res://.godot/imported/eye-c.png-4530d56f6c9ba13b8148544326f1dcc2.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|||||||
BIN
external/Test Portrait/priestess.clip
vendored
BIN
external/Test Portrait/priestess.clip
vendored
Binary file not shown.
@@ -1,7 +1,13 @@
|
|||||||
class_name Enemy extends QuestSprite
|
class_name Enemy extends QuestSprite
|
||||||
|
|
||||||
|
|
||||||
|
func attack(target : QuestSprite) -> void:
|
||||||
|
print("Attack by %s to %s" % [name, target.name])
|
||||||
|
hitting.connect(hit.bind(target), CONNECT_ONE_SHOT)
|
||||||
|
anim_player.play("attack")
|
||||||
|
|
||||||
func set_animation(anim_name : String) -> void:
|
func set_animation(anim_name : String) -> void:
|
||||||
anim_player.play(anim_name)
|
anim_player.play(anim_name)
|
||||||
|
|
||||||
|
func hit(target : QuestSprite) -> void:
|
||||||
|
target.take_damage(self, 2)
|
||||||
|
|||||||
@@ -14,6 +14,8 @@ var data : Adventurer
|
|||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
Game.player = self
|
Game.player = self
|
||||||
data = Adventurer.new()
|
data = Adventurer.new()
|
||||||
|
data.life = 20
|
||||||
|
data.max_life = 20
|
||||||
data.inventory_size = Vector2(4,2)
|
data.inventory_size = Vector2(4,2)
|
||||||
data.name = "Player"
|
data.name = "Player"
|
||||||
setup.call_deferred()
|
setup.call_deferred()
|
||||||
|
|||||||
@@ -63,14 +63,6 @@ func approach(target, offset) -> void:
|
|||||||
tween.tween_callback(anim_player.play.bind("idle"))
|
tween.tween_callback(anim_player.play.bind("idle"))
|
||||||
tween.tween_callback(arrived.emit)
|
tween.tween_callback(arrived.emit)
|
||||||
|
|
||||||
func attack(target : QuestSprite) -> void:
|
|
||||||
print("Attack by %s to %s" % [name, target.name])
|
|
||||||
hitting.connect(spear_hit.bind(target), CONNECT_ONE_SHOT)
|
|
||||||
anim_player.play("spear attack")
|
|
||||||
|
|
||||||
func spear_hit(target : QuestSprite) -> void:
|
|
||||||
target.take_damage(self, 5)
|
|
||||||
|
|
||||||
func take_damage(source : QuestSprite, amount : int) -> void:
|
func take_damage(source : QuestSprite, amount : int) -> void:
|
||||||
busy.emit()
|
busy.emit()
|
||||||
var damage_banner = damage_banner_template.instantiate()
|
var damage_banner = damage_banner_template.instantiate()
|
||||||
|
|||||||
@@ -61,3 +61,11 @@ func _on_level_up() -> void:
|
|||||||
|
|
||||||
func _on_questor_changed() -> void:
|
func _on_questor_changed() -> void:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
func attack(target : QuestSprite) -> void:
|
||||||
|
print("Attack by %s to %s" % [name, target.name])
|
||||||
|
hitting.connect(spear_hit.bind(target), CONNECT_ONE_SHOT)
|
||||||
|
anim_player.play("spear attack")
|
||||||
|
|
||||||
|
func spear_hit(target : QuestSprite) -> void:
|
||||||
|
target.take_damage(self, 5)
|
||||||
|
|||||||
Reference in New Issue
Block a user