Player can take quests, Adventurers in progress.
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
extends Window
|
||||
|
||||
var quest : Quest
|
||||
signal quest_accepted()
|
||||
|
||||
func setup(qst : Quest, board : bool) -> void:
|
||||
quest = qst
|
||||
@@ -31,6 +32,8 @@ func _on_quest_status_changed(status : Quest.Status) -> void:
|
||||
|
||||
func _on_accept_pressed() -> void:
|
||||
Guild.assign_quest(Game.player.data, quest)
|
||||
quest_accepted.emit()
|
||||
queue_free()
|
||||
|
||||
func _on_close_button_pressed() -> void:
|
||||
queue_free()
|
||||
|
||||
Reference in New Issue
Block a user