Player can take quests, Adventurers in progress.

This commit is contained in:
2025-08-06 22:31:36 -04:00
parent d705ed0496
commit 6bfbd4b70c
15 changed files with 175 additions and 16 deletions

View File

@@ -3,22 +3,23 @@ class_name QuestBoardWindow extends Popup
const entry_template = preload("res://quest_board_entry.tscn")
@onready var entry_list : VBoxContainer = %Entries
var entries : Array[QuestBoardEntry] = []
func populate(quests : Array[Quest]) -> void:
for entry in entries:
for entry : QuestBoardEntry in entry_list.get_children():
entry.queue_free()
entries.clear()
for quest in quests:
if !quest.taken:
add_entry(quest)
func add_entry(quest : Quest) -> void:
var qle : QuestBoardEntry = entry_template.instantiate()
entries.append(qle)
entry_list.add_child(qle)
qle.setup(quest)
qle.board_window = self
func _on_quest_accepted() -> void:
hide()
func _on_close_requested() -> void:
hide()