More work on quests
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@@ -17,54 +17,6 @@ shader_parameter/flash = false
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shader_parameter/flash_strength = 0.4
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shader_parameter/highlight = Color(1, 1, 1, 0)
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[sub_resource type="Animation" id="Animation_fnqwt"]
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resource_name = "idle"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_q2yeo"]
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resource_name = "attack"
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length = 0.80000335
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [8, 9, 10, 11, 12, 13]
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}
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tracks/1/type = "method"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0.33333334, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"values": [{
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"args": [],
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"method": &"trigger_hit"
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}, {
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"args": [true, "idle"],
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"method": &"complete_action"
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}]
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}
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[sub_resource type="Animation" id="Animation_rfgh2"]
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length = 0.001
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tracks/0/type = "value"
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@@ -104,10 +56,9 @@ tracks/2/keys = {
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"values": [Color(1, 1, 1, 0)]
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}
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[sub_resource type="Animation" id="Animation_t5s0y"]
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resource_name = "running"
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length = 0.46667004
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loop_mode = 1
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[sub_resource type="Animation" id="Animation_q2yeo"]
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resource_name = "attack"
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length = 0.80000335
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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@@ -115,10 +66,27 @@ tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
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"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [2, 3, 4, 5, 6, 7, 1]
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"values": [8, 9, 10, 11, 12, 13]
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}
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tracks/1/type = "method"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0.33333334, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"values": [{
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"args": [],
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"method": &"trigger_hit"
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}, {
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"args": [true, "idle"],
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"method": &"complete_action"
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}]
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}
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[sub_resource type="Animation" id="Animation_in6p1"]
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@@ -178,6 +146,38 @@ tracks/3/keys = {
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}]
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}
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[sub_resource type="Animation" id="Animation_fnqwt"]
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resource_name = "idle"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_t5s0y"]
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resource_name = "running"
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length = 0.46667004
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [2, 3, 4, 5, 6, 7, 1]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
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_data = {
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&"RESET": SubResource("Animation_rfgh2"),
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