More work on quests

This commit is contained in:
2025-11-19 14:42:59 -05:00
parent 379fa4bd70
commit 4ed4ab95f3
36 changed files with 3911 additions and 75 deletions

View File

@@ -0,0 +1,263 @@
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View File

@@ -0,0 +1,263 @@
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[node name="TestSprite" type="Sprite2D" parent="."]
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[node name="Label" type="Label" parent="TestSprite"]
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text = "Amethyst
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View File

@@ -0,0 +1,263 @@
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tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.1, 0.16666667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/3/type = "method"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath(".")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.23333333),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [0.2],
"method": &"knockback"
}, {
"args": [false, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_fnqwt"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_t5s0y"]
resource_name = "running"
length = 0.46667004
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
_data = {
&"RESET": SubResource("Animation_rfgh2"),
&"attack": SubResource("Animation_q2yeo"),
&"hurt": SubResource("Animation_in6p1"),
&"idle": SubResource("Animation_fnqwt"),
&"running": SubResource("Animation_t5s0y")
}
[sub_resource type="Gradient" id="Gradient_nqdtq"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fehp8"]
gradient = SubResource("Gradient_nqdtq")
width = 1
[sub_resource type="Gradient" id="Gradient_yy18h"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_bfuvr"]
gradient = SubResource("Gradient_yy18h")
width = 1
[node name="Animated Flower" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_up48k")
life = 10
max_life = 10
stats = SubResource("Resource_bfuvr")
[node name="Shadow" type="Sprite2D" parent="."]
visible = false
modulate = Color(0, 0, 0, 0.57254905)
position = Vector2(0, -48)
texture = ExtResource("3_2busj")
[node name="Sprite" type="Sprite2D" parent="."]
visible = false
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_7b0ly")
hframes = 8
vframes = 3
frame = 9
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_45clm")
}
[node name="LifeBar" type="TextureProgressBar" parent="."]
layout_mode = 0
offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
nine_patch_stretch = true
texture_under = SubResource("GradientTexture1D_fehp8")
texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_rxxf6")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
text = "Animated
Flower"
horizontal_alignment = 1
metadata/_edit_lock_ = true

View File

@@ -0,0 +1,261 @@
[gd_scene load_steps=19 format=3 uid="uid://r3c0xgvul2jx"]
[ext_resource type="Script" uid="uid://fxixa11vqdrn" path="res://scripts/enemy.gd" id="1_d7xna"]
[ext_resource type="Script" uid="uid://727tgvtmq4nb" path="res://data/statblock.gd" id="2_1davx"]
[ext_resource type="Texture2D" uid="uid://cf31h0xgcc2yi" path="res://graphics/questview/goo shadow.png" id="3_4s5de"]
[ext_resource type="Shader" uid="uid://ctod7r3yre02d" path="res://shaders/nonvariant_sprite.gdshader" id="4_yio0x"]
[ext_resource type="Texture2D" uid="uid://bmkpn7sex6buo" path="res://graphics/questview/goo-sheet.png" id="5_502cf"]
[ext_resource type="Texture2D" uid="uid://bldpiytpdrge6" path="res://graphics/icon.svg" id="6_1davx"]
[sub_resource type="Resource" id="Resource_bfuvr"]
script = ExtResource("2_1davx")
metadata/_custom_type_script = "uid://727tgvtmq4nb"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h6sl2"]
resource_local_to_scene = true
shader = ExtResource("4_yio0x")
shader_parameter/flash = false
shader_parameter/flash_strength = 0.4
shader_parameter/highlight = Color(1, 1, 1, 0)
[sub_resource type="Animation" id="Animation_rfgh2"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [9]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
[sub_resource type="Animation" id="Animation_q2yeo"]
resource_name = "attack"
length = 0.80000335
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [8, 9, 10, 11, 12, 13]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.33333334, 0.5),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"trigger_hit"
}, {
"args": [true, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_in6p1"]
resource_name = "hurt"
length = 0.23333667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.099999994, 0.13333333, 0.16666667, 0.2),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 1,
"values": [14, 15, 16, 17, 18]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.16666667, 0.23333335),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector2(0, -48), Vector2(0, -60), Vector2(0, -48), Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.1, 0.16666667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/3/type = "method"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath(".")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.23333333),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [0.2],
"method": &"knockback"
}, {
"args": [false, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_fnqwt"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_t5s0y"]
resource_name = "running"
length = 0.46667004
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
_data = {
&"RESET": SubResource("Animation_rfgh2"),
&"attack": SubResource("Animation_q2yeo"),
&"hurt": SubResource("Animation_in6p1"),
&"idle": SubResource("Animation_fnqwt"),
&"running": SubResource("Animation_t5s0y")
}
[sub_resource type="Gradient" id="Gradient_nqdtq"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fehp8"]
gradient = SubResource("Gradient_nqdtq")
width = 1
[sub_resource type="Gradient" id="Gradient_yy18h"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_bfuvr"]
gradient = SubResource("Gradient_yy18h")
width = 1
[node name="Animated Staff" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_d7xna")
life = 10
max_life = 10
stats = SubResource("Resource_bfuvr")
[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.57254905)
position = Vector2(0, -48)
texture = ExtResource("3_4s5de")
[node name="Sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_502cf")
hframes = 8
vframes = 3
frame = 9
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_45clm")
}
[node name="LifeBar" type="TextureProgressBar" parent="."]
layout_mode = 0
offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
nine_patch_stretch = true
texture_under = SubResource("GradientTexture1D_fehp8")
texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_1davx")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
text = "Animated
Staff"
horizontal_alignment = 1
metadata/_edit_lock_ = true

View File

@@ -0,0 +1,260 @@
[gd_scene load_steps=19 format=3 uid="uid://d166wy4tvfwe3"]
[ext_resource type="Script" uid="uid://fxixa11vqdrn" path="res://scripts/enemy.gd" id="1_k0wc2"]
[ext_resource type="Script" uid="uid://727tgvtmq4nb" path="res://data/statblock.gd" id="2_ionm2"]
[ext_resource type="Texture2D" uid="uid://cf31h0xgcc2yi" path="res://graphics/questview/goo shadow.png" id="3_dj700"]
[ext_resource type="Shader" uid="uid://ctod7r3yre02d" path="res://shaders/nonvariant_sprite.gdshader" id="4_ttqbh"]
[ext_resource type="Texture2D" uid="uid://bmkpn7sex6buo" path="res://graphics/questview/goo-sheet.png" id="5_nil6w"]
[ext_resource type="Texture2D" uid="uid://bldpiytpdrge6" path="res://graphics/icon.svg" id="6_vqxas"]
[sub_resource type="Resource" id="Resource_bfuvr"]
script = ExtResource("2_ionm2")
metadata/_custom_type_script = "uid://727tgvtmq4nb"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h6sl2"]
resource_local_to_scene = true
shader = ExtResource("4_ttqbh")
shader_parameter/flash = false
shader_parameter/flash_strength = 0.4
shader_parameter/highlight = Color(1, 1, 1, 0)
[sub_resource type="Animation" id="Animation_rfgh2"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [9]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
[sub_resource type="Animation" id="Animation_q2yeo"]
resource_name = "attack"
length = 0.80000335
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [8, 9, 10, 11, 12, 13]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.33333334, 0.5),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"trigger_hit"
}, {
"args": [true, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_in6p1"]
resource_name = "hurt"
length = 0.23333667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.099999994, 0.13333333, 0.16666667, 0.2),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 1,
"values": [14, 15, 16, 17, 18]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.16666667, 0.23333335),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector2(0, -48), Vector2(0, -60), Vector2(0, -48), Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.1, 0.16666667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/3/type = "method"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath(".")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.23333333),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [0.2],
"method": &"knockback"
}, {
"args": [false, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_fnqwt"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_t5s0y"]
resource_name = "running"
length = 0.46667004
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
_data = {
&"RESET": SubResource("Animation_rfgh2"),
&"attack": SubResource("Animation_q2yeo"),
&"hurt": SubResource("Animation_in6p1"),
&"idle": SubResource("Animation_fnqwt"),
&"running": SubResource("Animation_t5s0y")
}
[sub_resource type="Gradient" id="Gradient_nqdtq"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fehp8"]
gradient = SubResource("Gradient_nqdtq")
width = 1
[sub_resource type="Gradient" id="Gradient_yy18h"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_bfuvr"]
gradient = SubResource("Gradient_yy18h")
width = 1
[node name="Bluecap" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_k0wc2")
life = 10
max_life = 10
stats = SubResource("Resource_bfuvr")
[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.57254905)
position = Vector2(0, -48)
texture = ExtResource("3_dj700")
[node name="Sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_nil6w")
hframes = 8
vframes = 3
frame = 9
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_45clm")
}
[node name="LifeBar" type="TextureProgressBar" parent="."]
layout_mode = 0
offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
nine_patch_stretch = true
texture_under = SubResource("GradientTexture1D_fehp8")
texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_vqxas")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
text = "Bluecap"
horizontal_alignment = 1
metadata/_edit_lock_ = true

View File

@@ -0,0 +1,260 @@
[gd_scene load_steps=19 format=3 uid="uid://c440svdousb6b"]
[ext_resource type="Script" uid="uid://fxixa11vqdrn" path="res://scripts/enemy.gd" id="1_xmqw2"]
[ext_resource type="Script" uid="uid://727tgvtmq4nb" path="res://data/statblock.gd" id="2_1yx6e"]
[ext_resource type="Texture2D" uid="uid://cf31h0xgcc2yi" path="res://graphics/questview/goo shadow.png" id="3_t6cpo"]
[ext_resource type="Shader" uid="uid://ctod7r3yre02d" path="res://shaders/nonvariant_sprite.gdshader" id="4_c2tce"]
[ext_resource type="Texture2D" uid="uid://bmkpn7sex6buo" path="res://graphics/questview/goo-sheet.png" id="5_1y115"]
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shader_parameter/highlight = Color(1, 1, 1, 0)
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tracks/1/enabled = true
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tracks/2/enabled = true
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tracks/2/loop_wrap = true
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tracks/3/enabled = true
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tracks/3/loop_wrap = true
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script = ExtResource("1_xmqw2")
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[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.57254905)
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texture = ExtResource("3_t6cpo")
[node name="Sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_1y115")
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vframes = 3
frame = 9
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libraries = {
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[node name="LifeBar" type="TextureProgressBar" parent="."]
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offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
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texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_1yx6e")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
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metadata/_edit_lock_ = true

View File

@@ -0,0 +1,259 @@
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[ext_resource type="Script" uid="uid://fxixa11vqdrn" path="res://scripts/enemy.gd" id="1_narfe"]
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resource_local_to_scene = true
shader = ExtResource("4_kf7hm")
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shader_parameter/highlight = Color(1, 1, 1, 0)
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tracks/0/type = "value"
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tracks/0/enabled = true
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tracks/0/keys = {
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tracks/1/enabled = true
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tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
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tracks/2/loop_wrap = true
tracks/2/keys = {
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tracks/1/enabled = true
tracks/1/path = NodePath(".")
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colors = PackedColorArray(1, 1, 1, 1)
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[node name="Feral Pig" type="Control"]
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anchors_preset = 0
script = ExtResource("1_narfe")
life = 10
max_life = 10
stats = SubResource("Resource_bfuvr")
[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.57254905)
position = Vector2(-3.9999998, -42)
scale = Vector2(1.7, 1)
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[node name="Sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_8p183")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_45clm")
}
[node name="LifeBar" type="TextureProgressBar" parent="."]
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offset_top = 16.0
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texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
visible = false
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_fmtu6")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
text = "Feral Pig"
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metadata/_edit_lock_ = true

View File

@@ -0,0 +1,260 @@
[gd_scene load_steps=19 format=3 uid="uid://t8il7knb04d4"]
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resource_local_to_scene = true
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tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
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tracks/1/enabled = true
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tracks/1/loop_wrap = true
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tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
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tracks/2/loop_wrap = true
tracks/2/keys = {
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tracks/0/enabled = true
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tracks/0/interp = 1
tracks/0/loop_wrap = true
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tracks/1/enabled = true
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tracks/1/loop_wrap = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/2/keys = {
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length = 0.46667004
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
_data = {
&"RESET": SubResource("Animation_rfgh2"),
&"attack": SubResource("Animation_q2yeo"),
&"hurt": SubResource("Animation_in6p1"),
&"idle": SubResource("Animation_fnqwt"),
&"running": SubResource("Animation_t5s0y")
}
[sub_resource type="Gradient" id="Gradient_nqdtq"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fehp8"]
gradient = SubResource("Gradient_nqdtq")
width = 1
[sub_resource type="Gradient" id="Gradient_yy18h"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_bfuvr"]
gradient = SubResource("Gradient_yy18h")
width = 1
[node name="Giant Firefly" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_qtf88")
life = 10
max_life = 10
stats = SubResource("Resource_bfuvr")
[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.57254905)
position = Vector2(0, -48)
texture = ExtResource("3_ukc8a")
[node name="Sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_x4ac5")
hframes = 8
vframes = 3
frame = 9
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_45clm")
}
[node name="LifeBar" type="TextureProgressBar" parent="."]
layout_mode = 0
offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
nine_patch_stretch = true
texture_under = SubResource("GradientTexture1D_fehp8")
texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_xmucg")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
text = "Giant Firefly"
horizontal_alignment = 1
metadata/_edit_lock_ = true

View File

@@ -17,54 +17,6 @@ shader_parameter/flash = false
shader_parameter/flash_strength = 0.4
shader_parameter/highlight = Color(1, 1, 1, 0)
[sub_resource type="Animation" id="Animation_fnqwt"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_q2yeo"]
resource_name = "attack"
length = 0.80000335
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [8, 9, 10, 11, 12, 13]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.33333334, 0.5),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"trigger_hit"
}, {
"args": [true, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_rfgh2"]
length = 0.001
tracks/0/type = "value"
@@ -104,10 +56,9 @@ tracks/2/keys = {
"values": [Color(1, 1, 1, 0)]
}
[sub_resource type="Animation" id="Animation_t5s0y"]
resource_name = "running"
length = 0.46667004
loop_mode = 1
[sub_resource type="Animation" id="Animation_q2yeo"]
resource_name = "attack"
length = 0.80000335
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
@@ -115,10 +66,27 @@ tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
"values": [8, 9, 10, 11, 12, 13]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.33333334, 0.5),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"trigger_hit"
}, {
"args": [true, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_in6p1"]
@@ -178,6 +146,38 @@ tracks/3/keys = {
}]
}
[sub_resource type="Animation" id="Animation_fnqwt"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_t5s0y"]
resource_name = "running"
length = 0.46667004
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
_data = {
&"RESET": SubResource("Animation_rfgh2"),

View File

@@ -0,0 +1,260 @@
[gd_scene load_steps=19 format=3 uid="uid://cloxbd42ovk36"]
[ext_resource type="Script" uid="uid://fxixa11vqdrn" path="res://scripts/enemy.gd" id="1_hh07h"]
[ext_resource type="Script" uid="uid://727tgvtmq4nb" path="res://data/statblock.gd" id="2_812mx"]
[ext_resource type="Texture2D" uid="uid://cf31h0xgcc2yi" path="res://graphics/questview/goo shadow.png" id="3_qddks"]
[ext_resource type="Shader" uid="uid://ctod7r3yre02d" path="res://shaders/nonvariant_sprite.gdshader" id="4_b7gat"]
[ext_resource type="Texture2D" uid="uid://bmkpn7sex6buo" path="res://graphics/questview/goo-sheet.png" id="5_3k37n"]
[ext_resource type="Texture2D" uid="uid://bldpiytpdrge6" path="res://graphics/icon.svg" id="6_812mx"]
[sub_resource type="Resource" id="Resource_bfuvr"]
script = ExtResource("2_812mx")
metadata/_custom_type_script = "uid://727tgvtmq4nb"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h6sl2"]
resource_local_to_scene = true
shader = ExtResource("4_b7gat")
shader_parameter/flash = false
shader_parameter/flash_strength = 0.4
shader_parameter/highlight = Color(1, 1, 1, 0)
[sub_resource type="Animation" id="Animation_rfgh2"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [9]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
[sub_resource type="Animation" id="Animation_q2yeo"]
resource_name = "attack"
length = 0.80000335
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [8, 9, 10, 11, 12, 13]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.33333334, 0.5),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"trigger_hit"
}, {
"args": [true, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_in6p1"]
resource_name = "hurt"
length = 0.23333667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.099999994, 0.13333333, 0.16666667, 0.2),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 1,
"values": [14, 15, 16, 17, 18]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.16666667, 0.23333335),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector2(0, -48), Vector2(0, -60), Vector2(0, -48), Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.1, 0.16666667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/3/type = "method"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath(".")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.23333333),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [0.2],
"method": &"knockback"
}, {
"args": [false, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_fnqwt"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_t5s0y"]
resource_name = "running"
length = 0.46667004
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
_data = {
&"RESET": SubResource("Animation_rfgh2"),
&"attack": SubResource("Animation_q2yeo"),
&"hurt": SubResource("Animation_in6p1"),
&"idle": SubResource("Animation_fnqwt"),
&"running": SubResource("Animation_t5s0y")
}
[sub_resource type="Gradient" id="Gradient_nqdtq"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fehp8"]
gradient = SubResource("Gradient_nqdtq")
width = 1
[sub_resource type="Gradient" id="Gradient_yy18h"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_bfuvr"]
gradient = SubResource("Gradient_yy18h")
width = 1
[node name="Mugger" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_hh07h")
life = 10
max_life = 10
stats = SubResource("Resource_bfuvr")
[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.57254905)
position = Vector2(0, -48)
texture = ExtResource("3_qddks")
[node name="Sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_3k37n")
hframes = 8
vframes = 3
frame = 9
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_45clm")
}
[node name="LifeBar" type="TextureProgressBar" parent="."]
layout_mode = 0
offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
nine_patch_stretch = true
texture_under = SubResource("GradientTexture1D_fehp8")
texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_812mx")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
text = "Mugger"
horizontal_alignment = 1
metadata/_edit_lock_ = true

View File

@@ -0,0 +1,261 @@
[gd_scene load_steps=19 format=3 uid="uid://otxmn0tg06wk"]
[ext_resource type="Script" uid="uid://fxixa11vqdrn" path="res://scripts/enemy.gd" id="1_y4ik6"]
[ext_resource type="Script" uid="uid://727tgvtmq4nb" path="res://data/statblock.gd" id="2_k3tw5"]
[ext_resource type="Texture2D" uid="uid://cf31h0xgcc2yi" path="res://graphics/questview/goo shadow.png" id="3_mp3h0"]
[ext_resource type="Shader" uid="uid://ctod7r3yre02d" path="res://shaders/nonvariant_sprite.gdshader" id="4_33i5w"]
[ext_resource type="Texture2D" uid="uid://bmkpn7sex6buo" path="res://graphics/questview/goo-sheet.png" id="5_xb3gv"]
[ext_resource type="Texture2D" uid="uid://bldpiytpdrge6" path="res://graphics/icon.svg" id="6_k3tw5"]
[sub_resource type="Resource" id="Resource_bfuvr"]
script = ExtResource("2_k3tw5")
metadata/_custom_type_script = "uid://727tgvtmq4nb"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h6sl2"]
resource_local_to_scene = true
shader = ExtResource("4_33i5w")
shader_parameter/flash = false
shader_parameter/flash_strength = 0.4
shader_parameter/highlight = Color(1, 1, 1, 0)
[sub_resource type="Animation" id="Animation_rfgh2"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [9]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
[sub_resource type="Animation" id="Animation_q2yeo"]
resource_name = "attack"
length = 0.80000335
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [8, 9, 10, 11, 12, 13]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.33333334, 0.5),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"trigger_hit"
}, {
"args": [true, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_in6p1"]
resource_name = "hurt"
length = 0.23333667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.099999994, 0.13333333, 0.16666667, 0.2),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 1,
"values": [14, 15, 16, 17, 18]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.16666667, 0.23333335),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector2(0, -48), Vector2(0, -60), Vector2(0, -48), Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.1, 0.16666667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/3/type = "method"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath(".")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.23333333),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [0.2],
"method": &"knockback"
}, {
"args": [false, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_fnqwt"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_t5s0y"]
resource_name = "running"
length = 0.46667004
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
_data = {
&"RESET": SubResource("Animation_rfgh2"),
&"attack": SubResource("Animation_q2yeo"),
&"hurt": SubResource("Animation_in6p1"),
&"idle": SubResource("Animation_fnqwt"),
&"running": SubResource("Animation_t5s0y")
}
[sub_resource type="Gradient" id="Gradient_nqdtq"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fehp8"]
gradient = SubResource("Gradient_nqdtq")
width = 1
[sub_resource type="Gradient" id="Gradient_yy18h"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_bfuvr"]
gradient = SubResource("Gradient_yy18h")
width = 1
[node name="Rock Lizard" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_y4ik6")
life = 10
max_life = 10
stats = SubResource("Resource_bfuvr")
[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.57254905)
position = Vector2(0, -48)
texture = ExtResource("3_mp3h0")
[node name="Sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_xb3gv")
hframes = 8
vframes = 3
frame = 9
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_45clm")
}
[node name="LifeBar" type="TextureProgressBar" parent="."]
layout_mode = 0
offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
nine_patch_stretch = true
texture_under = SubResource("GradientTexture1D_fehp8")
texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_k3tw5")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
text = "Rock
Lizard"
horizontal_alignment = 1
metadata/_edit_lock_ = true

View File

@@ -0,0 +1,261 @@
[gd_scene load_steps=19 format=3 uid="uid://ca8iaja6scjir"]
[ext_resource type="Script" uid="uid://fxixa11vqdrn" path="res://scripts/enemy.gd" id="1_6adff"]
[ext_resource type="Script" uid="uid://727tgvtmq4nb" path="res://data/statblock.gd" id="2_dq8bk"]
[ext_resource type="Texture2D" uid="uid://cf31h0xgcc2yi" path="res://graphics/questview/goo shadow.png" id="3_r0mhx"]
[ext_resource type="Shader" uid="uid://ctod7r3yre02d" path="res://shaders/nonvariant_sprite.gdshader" id="4_pwiye"]
[ext_resource type="Texture2D" uid="uid://bmkpn7sex6buo" path="res://graphics/questview/goo-sheet.png" id="5_tpfws"]
[ext_resource type="Texture2D" uid="uid://bldpiytpdrge6" path="res://graphics/icon.svg" id="6_dq8bk"]
[sub_resource type="Resource" id="Resource_bfuvr"]
script = ExtResource("2_dq8bk")
metadata/_custom_type_script = "uid://727tgvtmq4nb"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h6sl2"]
resource_local_to_scene = true
shader = ExtResource("4_pwiye")
shader_parameter/flash = false
shader_parameter/flash_strength = 0.4
shader_parameter/highlight = Color(1, 1, 1, 0)
[sub_resource type="Animation" id="Animation_rfgh2"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [9]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
[sub_resource type="Animation" id="Animation_q2yeo"]
resource_name = "attack"
length = 0.80000335
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [8, 9, 10, 11, 12, 13]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.33333334, 0.5),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"trigger_hit"
}, {
"args": [true, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_in6p1"]
resource_name = "hurt"
length = 0.23333667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.099999994, 0.13333333, 0.16666667, 0.2),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 1,
"values": [14, 15, 16, 17, 18]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.16666667, 0.23333335),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector2(0, -48), Vector2(0, -60), Vector2(0, -48), Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.1, 0.16666667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/3/type = "method"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath(".")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.23333333),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [0.2],
"method": &"knockback"
}, {
"args": [false, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_fnqwt"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_t5s0y"]
resource_name = "running"
length = 0.46667004
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
_data = {
&"RESET": SubResource("Animation_rfgh2"),
&"attack": SubResource("Animation_q2yeo"),
&"hurt": SubResource("Animation_in6p1"),
&"idle": SubResource("Animation_fnqwt"),
&"running": SubResource("Animation_t5s0y")
}
[sub_resource type="Gradient" id="Gradient_nqdtq"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fehp8"]
gradient = SubResource("Gradient_nqdtq")
width = 1
[sub_resource type="Gradient" id="Gradient_yy18h"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_bfuvr"]
gradient = SubResource("Gradient_yy18h")
width = 1
[node name="Rogue Bot" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_6adff")
life = 10
max_life = 10
stats = SubResource("Resource_bfuvr")
[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.57254905)
position = Vector2(0, -48)
texture = ExtResource("3_r0mhx")
[node name="Sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_tpfws")
hframes = 8
vframes = 3
frame = 9
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_45clm")
}
[node name="LifeBar" type="TextureProgressBar" parent="."]
layout_mode = 0
offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
nine_patch_stretch = true
texture_under = SubResource("GradientTexture1D_fehp8")
texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_dq8bk")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
text = "Rogue
Bot"
horizontal_alignment = 1
metadata/_edit_lock_ = true

View File

@@ -0,0 +1,261 @@
[gd_scene load_steps=19 format=3 uid="uid://ca016a7sc0wsi"]
[ext_resource type="Script" uid="uid://fxixa11vqdrn" path="res://scripts/enemy.gd" id="1_hyp08"]
[ext_resource type="Script" uid="uid://727tgvtmq4nb" path="res://data/statblock.gd" id="2_8gw2y"]
[ext_resource type="Texture2D" uid="uid://cf31h0xgcc2yi" path="res://graphics/questview/goo shadow.png" id="3_u4o7h"]
[ext_resource type="Shader" uid="uid://ctod7r3yre02d" path="res://shaders/nonvariant_sprite.gdshader" id="4_r4aiw"]
[ext_resource type="Texture2D" uid="uid://bmkpn7sex6buo" path="res://graphics/questview/goo-sheet.png" id="5_330w5"]
[ext_resource type="Texture2D" uid="uid://bldpiytpdrge6" path="res://graphics/icon.svg" id="6_8gw2y"]
[sub_resource type="Resource" id="Resource_bfuvr"]
script = ExtResource("2_8gw2y")
metadata/_custom_type_script = "uid://727tgvtmq4nb"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h6sl2"]
resource_local_to_scene = true
shader = ExtResource("4_r4aiw")
shader_parameter/flash = false
shader_parameter/flash_strength = 0.4
shader_parameter/highlight = Color(1, 1, 1, 0)
[sub_resource type="Animation" id="Animation_rfgh2"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [9]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
[sub_resource type="Animation" id="Animation_q2yeo"]
resource_name = "attack"
length = 0.80000335
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [8, 9, 10, 11, 12, 13]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.33333334, 0.5),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"trigger_hit"
}, {
"args": [true, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_in6p1"]
resource_name = "hurt"
length = 0.23333667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.099999994, 0.13333333, 0.16666667, 0.2),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 1,
"values": [14, 15, 16, 17, 18]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.16666667, 0.23333335),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector2(0, -48), Vector2(0, -60), Vector2(0, -48), Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.1, 0.16666667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/3/type = "method"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath(".")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.23333333),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [0.2],
"method": &"knockback"
}, {
"args": [false, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_fnqwt"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_t5s0y"]
resource_name = "running"
length = 0.46667004
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
_data = {
&"RESET": SubResource("Animation_rfgh2"),
&"attack": SubResource("Animation_q2yeo"),
&"hurt": SubResource("Animation_in6p1"),
&"idle": SubResource("Animation_fnqwt"),
&"running": SubResource("Animation_t5s0y")
}
[sub_resource type="Gradient" id="Gradient_nqdtq"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fehp8"]
gradient = SubResource("Gradient_nqdtq")
width = 1
[sub_resource type="Gradient" id="Gradient_yy18h"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_bfuvr"]
gradient = SubResource("Gradient_yy18h")
width = 1
[node name="Shadow Self" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_hyp08")
life = 10
max_life = 10
stats = SubResource("Resource_bfuvr")
[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.57254905)
position = Vector2(0, -48)
texture = ExtResource("3_u4o7h")
[node name="Sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_330w5")
hframes = 8
vframes = 3
frame = 9
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_45clm")
}
[node name="LifeBar" type="TextureProgressBar" parent="."]
layout_mode = 0
offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
nine_patch_stretch = true
texture_under = SubResource("GradientTexture1D_fehp8")
texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_8gw2y")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
text = "Shadow
Self"
horizontal_alignment = 1
metadata/_edit_lock_ = true

View File

@@ -0,0 +1,261 @@
[gd_scene load_steps=19 format=3 uid="uid://d13ukmpyaa7r1"]
[ext_resource type="Script" uid="uid://fxixa11vqdrn" path="res://scripts/enemy.gd" id="1_d1eqt"]
[ext_resource type="Script" uid="uid://727tgvtmq4nb" path="res://data/statblock.gd" id="2_oxf3b"]
[ext_resource type="Texture2D" uid="uid://cf31h0xgcc2yi" path="res://graphics/questview/goo shadow.png" id="3_iy7yx"]
[ext_resource type="Shader" uid="uid://ctod7r3yre02d" path="res://shaders/nonvariant_sprite.gdshader" id="4_vchky"]
[ext_resource type="Texture2D" uid="uid://bmkpn7sex6buo" path="res://graphics/questview/goo-sheet.png" id="5_ln8c0"]
[ext_resource type="Texture2D" uid="uid://bldpiytpdrge6" path="res://graphics/icon.svg" id="6_oxf3b"]
[sub_resource type="Resource" id="Resource_bfuvr"]
script = ExtResource("2_oxf3b")
metadata/_custom_type_script = "uid://727tgvtmq4nb"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h6sl2"]
resource_local_to_scene = true
shader = ExtResource("4_vchky")
shader_parameter/flash = false
shader_parameter/flash_strength = 0.4
shader_parameter/highlight = Color(1, 1, 1, 0)
[sub_resource type="Animation" id="Animation_rfgh2"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [9]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
[sub_resource type="Animation" id="Animation_q2yeo"]
resource_name = "attack"
length = 0.80000335
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.16666667, 0.33333334, 0.36666667, 0.43333334, 0.49999997),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [8, 9, 10, 11, 12, 13]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.33333334, 0.5),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"trigger_hit"
}, {
"args": [true, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_in6p1"]
resource_name = "hurt"
length = 0.23333667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.099999994, 0.13333333, 0.16666667, 0.2),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 1,
"values": [14, 15, 16, 17, 18]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.16666667, 0.23333335),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector2(0, -48), Vector2(0, -60), Vector2(0, -48), Vector2(0, -48)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite:material:shader_parameter/highlight")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.1, 0.16666667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/3/type = "method"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath(".")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.23333333),
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [0.2],
"method": &"knockback"
}, {
"args": [false, "idle"],
"method": &"complete_action"
}]
}
[sub_resource type="Animation" id="Animation_fnqwt"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_t5s0y"]
resource_name = "running"
length = 0.46667004
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.13333333, 0.20000002, 0.26666668, 0.33333334, 0.40000004),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [2, 3, 4, 5, 6, 7, 1]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_45clm"]
_data = {
&"RESET": SubResource("Animation_rfgh2"),
&"attack": SubResource("Animation_q2yeo"),
&"hurt": SubResource("Animation_in6p1"),
&"idle": SubResource("Animation_fnqwt"),
&"running": SubResource("Animation_t5s0y")
}
[sub_resource type="Gradient" id="Gradient_nqdtq"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_fehp8"]
gradient = SubResource("Gradient_nqdtq")
width = 1
[sub_resource type="Gradient" id="Gradient_yy18h"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_bfuvr"]
gradient = SubResource("Gradient_yy18h")
width = 1
[node name="Silent Spectre" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_d1eqt")
life = 10
max_life = 10
stats = SubResource("Resource_bfuvr")
[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.57254905)
position = Vector2(0, -48)
texture = ExtResource("3_iy7yx")
[node name="Sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_h6sl2")
position = Vector2(0, -48)
texture = ExtResource("5_ln8c0")
hframes = 8
vframes = 3
frame = 9
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_45clm")
}
[node name="LifeBar" type="TextureProgressBar" parent="."]
layout_mode = 0
offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
nine_patch_stretch = true
texture_under = SubResource("GradientTexture1D_fehp8")
texture_progress = SubResource("GradientTexture1D_bfuvr")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -57)
[node name="TestSprite" type="Sprite2D" parent="."]
self_modulate = Color(0, 0, 0, 1)
position = Vector2(0, -53)
texture = ExtResource("6_oxf3b")
[node name="Label" type="Label" parent="TestSprite"]
offset_left = -39.0
offset_top = -27.0
offset_right = 37.0
offset_bottom = 22.0
text = "Silent
Spectre"
horizontal_alignment = 1
metadata/_edit_lock_ = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3 uid="uid://c7jagw4y7w42l"]
[gd_scene load_steps=17 format=3 uid="uid://c7jagw4y7w42l"]
[ext_resource type="Texture2D" uid="uid://c0e0iw8osv0qh" path="res://graphics/top-icon-members.png" id="1_krxmy"]
[ext_resource type="Script" uid="uid://wyv0gt0ww6fp" path="res://scripts/game_menu.gd" id="1_o3fau"]
@@ -15,6 +15,7 @@
[ext_resource type="Texture2D" uid="uid://bldpiytpdrge6" path="res://graphics/icon.svg" id="10_3nqsh"]
[ext_resource type="Texture2D" uid="uid://cnrqig3gojcls" path="res://graphics/options-mopt.png" id="10_acyux"]
[ext_resource type="Texture2D" uid="uid://dupdvrthv3edd" path="res://graphics/options-mopt-hover.png" id="11_xu0sb"]
[ext_resource type="PackedScene" uid="uid://dlmodaf4nojin" path="res://scenes/map.tscn" id="16_s68b7"]
[node name="GameMenu" type="Control"]
layout_mode = 3
@@ -228,7 +229,7 @@ size_flags_vertical = 3
layout_mode = 2
text = "Location"
[node name="LocationOptions" type="OptionButton" parent="GenerateQuestDialog/Window/GenerateQuest"]
[node name="LocationOptions" type="Button" parent="GenerateQuestDialog/Window/GenerateQuest"]
unique_name_in_owner = true
custom_minimum_size = Vector2(480, 35)
layout_mode = 2
@@ -442,11 +443,17 @@ custom_minimum_size = Vector2(248, 60)
layout_mode = 2
text = "BACK"
[node name="Map" parent="GenerateQuestDialog" instance=ExtResource("16_s68b7")]
visible = false
layout_mode = 1
[connection signal="pressed" from="Menu/GuildButton" to="." method="_on_guild_button_pressed"]
[connection signal="pressed" from="Menu/MembersButton" to="." method="_on_members_button_pressed"]
[connection signal="pressed" from="Menu/QuestsButton" to="." method="_on_quests_button_pressed"]
[connection signal="pressed" from="Quests/Panel/VBoxContainer/Button" to="." method="_on_quest_generate_button_pressed"]
[connection signal="pressed" from="GenerateQuestDialog/Window/GenerateQuest/LocationOptions" to="GenerateQuestDialog" method="_on_location_options_pressed"]
[connection signal="pressed" from="GenerateQuestDialog/Window/GenerateQuest/HBoxContainer/GenerateButton" to="GenerateQuestDialog" method="_on_generate_button_pressed"]
[connection signal="pressed" from="GenerateQuestDialog/Window/GenerateQuest/HBoxContainer/GenerateBackButton" to="GenerateQuestDialog" method="_on_generate_back_button_pressed"]
[connection signal="pressed" from="GenerateQuestDialog/Window/PostQuest/HBoxContainer/PostQuestButton" to="GenerateQuestDialog" method="_on_post_button_pressed"]
[connection signal="pressed" from="GenerateQuestDialog/Window/PostQuest/HBoxContainer/ApprovalBackButton" to="GenerateQuestDialog" method="_on_post_back_button_pressed"]
[connection signal="location_selected" from="GenerateQuestDialog/Map" to="GenerateQuestDialog" method="_on_map_location_selected"]