Extensive work on VFX for the guild, assets for the world, and portrait variance. Work on quests. Extra work on User Flow completion and file saving.

This commit is contained in:
2025-09-04 07:46:55 -04:00
parent 149ee993dc
commit 48e335f56a
134 changed files with 2232 additions and 288 deletions

26
shaders/void.tres Normal file
View File

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[gd_resource type="Shader" format=3 uid="uid://hr8vdp56p4yo"]
[resource]
code = "shader_type canvas_item;
render_mode blend_mix;
uniform sampler2D void_view;
void fragment() {
// Input:4
vec2 n_out4p0 = SCREEN_UV;
vec4 n_out2p0;
// Texture2D:2
n_out2p0 = texture(void_view, n_out4p0);
// Output:0
COLOR.rgb = vec3(n_out2p0.xyz);
}
"