Extensive work on VFX for the guild, assets for the world, and portrait variance. Work on quests. Extra work on User Flow completion and file saving.

This commit is contained in:
2025-09-04 07:46:55 -04:00
parent 149ee993dc
commit 48e335f56a
134 changed files with 2232 additions and 288 deletions

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@@ -26,7 +26,11 @@ var test
@export var portrait : PackedScene
@export var equippable_weapons : Array[String] = []
#TODO: Implement a more interesting tnl for different jobs
func get_tnl(lvl : int) -> int:
return lvl * 10
func can_equip(item):
return true