Extensive work on VFX for the guild, assets for the world, and portrait variance. Work on quests. Extra work on User Flow completion and file saving.

This commit is contained in:
2025-09-04 07:46:55 -04:00
parent 149ee993dc
commit 48e335f56a
134 changed files with 2232 additions and 288 deletions

View File

@@ -1,5 +1,10 @@
class_name Item extends Resource
enum Slots{
WEAPON,
ARMOR,
ACCESSORY
}
@export var image : Texture2D
@export var name : StringName
@@ -10,5 +15,16 @@ class_name Item extends Resource
@export var per : bool
@export var grade : String = "F"
func item_type_name() -> String:
return "Item"
func can_equip_slot(slot : Slots) -> bool:
return false
static func slot_name(slot : Slots) -> String:
match(slot):
Slots.WEAPON: return "Weapon"
Slots.ARMOR: return "Armor"
Slots.ACCESSORY: return "Accessory"
return "ERROR"