Extensive work on VFX for the guild, assets for the world, and portrait variance. Work on quests. Extra work on User Flow completion and file saving.
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@@ -1,5 +1,9 @@
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class_name Armor extends Equipment
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func can_equip_slot(slot : Slots) -> bool:
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return slot == Slots.ARMOR
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func item_type_name() -> String:
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return "Armor"
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#TODO: Add different armor classes
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