First work on dialogic, resized guild, and started implementing portraits.
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@@ -6,13 +6,8 @@
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[ext_resource type="PackedScene" uid="uid://c8ofw6na082gv" path="res://templates/main_panel.tscn" id="4_4k18p"]
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[ext_resource type="PackedScene" uid="uid://c7jagw4y7w42l" path="res://templates/top_menu.tscn" id="5_p1w2f"]
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_eenn6"]
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vertices = PackedVector2Array(682, 166.14844, 682, 71, 1053, 71, 1053, 605, 639.85156, 165.96875, 35, 605, 341.6875, 164.90625, 35, 35, 339.0625, 35, 339.67188, 64.71875, 340.96875, 128.71094, 575.8672, 165.72656, 639.85156, 165.96094, 447.8672, 165.27344, 383.85938, 165.02344, 383.85938, 165.00781)
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polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(4, 0, 3, 5, 6), PackedInt32Array(5, 7, 8, 9, 10, 6), PackedInt32Array(11, 12, 4, 6, 13), PackedInt32Array(14, 13, 6), PackedInt32Array(14, 6, 15)])
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outlines = Array[PackedVector2Array]([PackedVector2Array(373, -17, 376, 130, 647, 131, 647, 36, 1079, 36, 1074, -10)])
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cell_size = 50.0
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border_size = 250.0
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agent_radius = 35.0
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_752n1"]
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blend_mode = 3
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[node name="Active Scene" type="Node2D"]
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script = ExtResource("1_752n1")
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@@ -20,17 +15,19 @@ script = ExtResource("1_752n1")
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[node name="Guildhall" parent="." instance=ExtResource("2_rma72")]
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position = Vector2(421, 161)
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[node name="RoomRegion" parent="Guildhall" index="0"]
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navigation_polygon = SubResource("NavigationPolygon_eenn6")
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[node name="Receptionist" parent="Guildhall/Sprites" index="1"]
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position = Vector2(512, 82)
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[node name="Queue" parent="Guildhall/Sprites/Receptionist" index="3"]
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position = Vector2(-99, 189)
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[node name="Quest Board" parent="Guildhall" index="3"]
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position = Vector2(927, 33)
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[node name="ColorRect" type="ColorRect" parent="Guildhall"]
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z_index = 100
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material = SubResource("CanvasItemMaterial_752n1")
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anchors_preset = -1
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -418.0
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offset_top = -158.0
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offset_right = 1502.0
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offset_bottom = 922.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.2922103, 0.3017197, 0.9388465, 1)
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[node name="VisitorSpawner" type="Node2D" parent="Guildhall"]
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position = Vector2(505, 870)
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@@ -57,6 +54,3 @@ layout_mode = 2
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[node name="Control" parent="UI" instance=ExtResource("5_p1w2f")]
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[connection signal="timeout" from="Guildhall/VisitorSpawner/Timer" to="Guildhall/VisitorSpawner" method="_on_timer_timeout"]
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[editable path="Guildhall"]
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[editable path="Guildhall/Sprites/Receptionist"]
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