First work on dialogic, resized guild, and started implementing portraits.
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13
addons/dialogic/Modules/Style/node_style.gd
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13
addons/dialogic/Modules/Style/node_style.gd
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class_name DialogicNode_StyleLayer
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extends Control
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## Control node that is hidden and shown based on the current dialogic style.
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## The name this layer listens to
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@export var layer_name: String = 'Default'
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func _ready() -> void:
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if layer_name.is_empty():
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layer_name = name
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add_to_group('dialogic_style_layer')
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