First work on dialogic, resized guild, and started implementing portraits.
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27
addons/dialogic/Modules/Core/index.gd
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27
addons/dialogic/Modules/Core/index.gd
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@tool
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extends DialogicIndexer
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func _get_events() -> Array:
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return [this_folder.path_join('event_end_branch.gd')]
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func _get_subsystems() -> Array:
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return [
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{'name':'Expressions', 'script':this_folder.path_join('subsystem_expression.gd')},
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{'name':'Animations', 'script':this_folder.path_join('subsystem_animation.gd')},
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{'name':'Inputs', 'script':this_folder.path_join('subsystem_input.gd')},
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]
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func _get_text_effects() -> Array[Dictionary]:
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return [
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{'command':'aa', 'subsystem':'Inputs', 'method':'effect_autoadvance'},
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{'command':'ns', 'subsystem':'Inputs', 'method':'effect_noskip'},
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{'command':'input', 'subsystem':'Inputs', 'method':'effect_input'},
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]
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func _get_text_modifiers() -> Array[Dictionary]:
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return [
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{'subsystem':'Expressions', 'method':"modifier_condition", 'command':'if', 'mode':-1},
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]
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