First work on dialogic, resized guild, and started implementing portraits.

This commit is contained in:
2025-08-14 10:26:24 -04:00
parent 95a7db036b
commit 3aeb3d44e6
959 changed files with 47688 additions and 46 deletions

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extends "res://addons/dialogic/Modules/Background/Transitions/simple_push_transitions.gd"
func _fade() -> void:
var shader := setup_push_shader()
shader.set_shader_parameter('final_offset', Vector2.DOWN)
tween_shader_progress().set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)

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uid://i6rnj0xom3hd

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extends "res://addons/dialogic/Modules/Background/Transitions/simple_push_transitions.gd"
func _fade() -> void:
var shader := setup_push_shader()
shader.set_shader_parameter('final_offset', Vector2.LEFT)
tween_shader_progress().set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)

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uid://b71iwluyilcww

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extends "res://addons/dialogic/Modules/Background/Transitions/simple_push_transitions.gd"
func _fade() -> void:
var shader := setup_push_shader()
shader.set_shader_parameter('final_offset', Vector2.RIGHT)
tween_shader_progress().set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)

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uid://c5pgqj7g8f7ly

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extends "res://addons/dialogic/Modules/Background/Transitions/simple_push_transitions.gd"
func _fade() -> void:
var shader := setup_push_shader()
shader.set_shader_parameter('final_offset', Vector2.UP)
tween_shader_progress().set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)

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uid://cdtjsou1e1xqb

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extends DialogicBackgroundTransition
func _fade() -> void:
var shader := set_shader()
shader.set_shader_parameter("wipe_texture", load(this_folder.path_join("simple_fade.tres")))
shader.set_shader_parameter("feather", 1)
shader.set_shader_parameter("previous_background", prev_texture)
shader.set_shader_parameter("next_background", next_texture)
tween_shader_progress()

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uid://mvjg3wrcemv5

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[gd_resource type="GradientTexture2D" load_steps=2 format=3 uid="uid://qak7mr560k0i"]
[sub_resource type="Gradient" id="Gradient_skd6w"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(0.423651, 0.423651, 0.423651, 1)
[resource]
gradient = SubResource("Gradient_skd6w")

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extends "res://addons/dialogic/Modules/Background/Transitions/simple_swipe_transitions.gd"
func _fade() -> void:
var shader := setup_swipe_shader()
var texture: GradientTexture2D = shader.get_shader_parameter('wipe_texture')
texture.fill_from = Vector2.DOWN
texture.fill_to = Vector2.RIGHT
tween_shader_progress()

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uid://qvygxclmgeef

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extends "res://addons/dialogic/Modules/Background/Transitions/simple_swipe_transitions.gd"
func _fade() -> void:
var shader := setup_swipe_shader()
var texture: GradientTexture2D = shader.get_shader_parameter('wipe_texture')
texture.fill_from = Vector2.ZERO
texture.fill_to = Vector2.RIGHT
tween_shader_progress()

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uid://bave77xrbibmd

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extends "res://addons/dialogic/Modules/Background/Transitions/simple_swipe_transitions.gd"
func _fade() -> void:
var shader := setup_swipe_shader()
var texture: GradientTexture2D = shader.get_shader_parameter('wipe_texture')
texture.fill_from = Vector2.RIGHT
texture.fill_to = Vector2.ZERO
tween_shader_progress()

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uid://7e4qyyr6wnuo