First work on dialogic, resized guild, and started implementing portraits.
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@tool
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extends ScrollContainer
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# Script of the TimelineArea (that contains the event blocks).
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# Manages the drawing of the event lines and event dragging.
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enum DragTypes {NOTHING, NEW_EVENT, EXISTING_EVENTS}
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var drag_type: DragTypes = DragTypes.NOTHING
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var drag_data: Variant
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var drag_to_position := 0:
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set(value):
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drag_to_position = value
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drag_to_position_updated = true
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var dragging := false
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var drag_to_position_updated := false
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signal drag_completed(type, index, data)
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signal drag_canceled()
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func _ready() -> void:
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resized.connect(add_extra_scroll_area_to_timeline)
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%Timeline.child_entered_tree.connect(add_extra_scroll_area_to_timeline)
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# This prevents the view to turn black if you are editing this scene in Godot
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if find_parent('EditorView'):
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%TimelineArea.get_theme_color("background_color", "CodeEdit")
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#region EVENT DRAGGING
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################################################################################
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func start_dragging(type:DragTypes, data:Variant) -> void:
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dragging = true
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drag_type = type
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drag_data = data
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drag_to_position_updated = false
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func _input(event:InputEvent) -> void:
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if !dragging:
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return
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if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT:
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if !event.is_pressed():
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finish_dragging()
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func _process(delta:float) -> void:
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if !dragging:
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return
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for child in %Timeline.get_children():
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if (child.global_position.y < get_global_mouse_position().y) and \
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(child.global_position.y+child.size.y > get_global_mouse_position().y):
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if get_global_mouse_position().y > child.global_position.y+(child.size.y/2.0):
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drag_to_position = child.get_index()+1
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queue_redraw()
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else:
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drag_to_position = child.get_index()
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queue_redraw()
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func finish_dragging() -> void:
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dragging = false
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if drag_to_position_updated and get_global_rect().has_point(get_global_mouse_position()):
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drag_completed.emit(drag_type, drag_to_position, drag_data)
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else:
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drag_canceled.emit()
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queue_redraw()
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#endregion
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#region LINE DRAWING
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################################################################################
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func _draw() -> void:
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var line_width := 5 * DialogicUtil.get_editor_scale()
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var horizontal_line_length := 100 * DialogicUtil.get_editor_scale()
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var color_multiplier := Color(1,1,1,0.25)
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var selected_color_multiplier := Color(1,1,1,1)
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## Draw Event Lines
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for idx in range($Timeline.get_child_count()):
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var block: Control = $Timeline.get_child(idx)
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if not "resource" in block:
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continue
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if not block.visible:
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continue
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if block.resource is DialogicEndBranchEvent:
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continue
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if not (block.has_any_enabled_body_content or block.resource.can_contain_events):
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continue
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var icon_panel_height: int = block.get_node('%IconPanel').size.y
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var rect_position: Vector2 = block.get_node('%IconPanel').global_position+Vector2(0,1)*block.get_node('%IconPanel').size+Vector2(0,-4)
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var color: Color = block.resource.event_color
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if block.is_selected() or block.end_node and block.end_node.is_selected():
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color *= selected_color_multiplier
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else:
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color *= color_multiplier
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if block.expanded and not block.resource.can_contain_events:
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draw_rect(Rect2(rect_position-global_position+Vector2(line_width, 0), Vector2(line_width, block.size.y-block.get_node('%IconPanel').size.y)), color)
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## If the indentation has not changed, nothing else happens
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if idx >= $Timeline.get_child_count()-1 or block.current_indent_level >= $Timeline.get_child(idx+1).current_indent_level:
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continue
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## Draw connection between opening and end branch events
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if block.resource.can_contain_events:
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var end_node: Node = block.end_node
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if end_node != null:
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var v_length: float = end_node.global_position.y+end_node.size.y/2-rect_position.y
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#var rect_size := Vector2(line_width, )
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var offset := Vector2(line_width, 0)
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# Draw vertical line
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draw_rect(Rect2(rect_position-global_position+offset, Vector2(line_width, v_length)), color)
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# Draw horizonal line (on END BRANCH event)
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draw_rect(Rect2(
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rect_position.x+line_width-global_position.x+offset.x,
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rect_position.y+v_length-line_width-global_position.y,
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horizontal_line_length-offset.x,
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line_width),
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color)
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if block.resource.wants_to_group:
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var group_color: Color = block.resource.event_color*color_multiplier
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var group_starter := true
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if idx != 0:
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var block_above := $Timeline.get_child(idx-1)
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if block_above.resource.event_name == block.resource.event_name:
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group_starter = false
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if block_above.resource is DialogicEndBranchEvent and block_above.parent_node.resource.event_name == block.resource.event_name:
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group_starter = false
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## Draw small horizontal line on any event in group
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draw_rect(Rect2(
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rect_position.x-global_position.x-line_width,
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rect_position.y-global_position.y-icon_panel_height/2,
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line_width,
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line_width),
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group_color)
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if group_starter:
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## Find the last event in the group (or that events END BRANCH)
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var sub_idx := idx
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var group_end_idx := idx
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while sub_idx < $Timeline.get_child_count()-1:
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sub_idx += 1
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if $Timeline.get_child(sub_idx).current_indent_level == block.current_indent_level-1:
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group_end_idx = sub_idx-1
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break
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var end_node := $Timeline.get_child(group_end_idx)
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var offset := Vector2(-2*line_width, -icon_panel_height/2)
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var v_length: float = end_node.global_position.y - rect_position.y + icon_panel_height
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## Draw vertical line
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draw_rect(Rect2(
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rect_position.x - global_position.x + offset.x,
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rect_position.y - global_position.y + offset.y,
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line_width,
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v_length),
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group_color)
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## Draw line that indicates the dragging position
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if dragging and get_global_rect().has_point(get_global_mouse_position()):
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var height: int = 0
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if drag_to_position == %Timeline.get_child_count():
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height = %Timeline.get_child(-1).global_position.y+%Timeline.get_child(-1).size.y-global_position.y-(line_width/2.0)
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else:
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height = %Timeline.get_child(drag_to_position).global_position.y-global_position.y-(line_width/2.0)
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draw_line(Vector2(0, height), Vector2(size.x*0.9, height), get_theme_color("accent_color", "Editor"), line_width*.3)
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#endregion
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#region SPACE BELOW
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################################################################################
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func add_extra_scroll_area_to_timeline(fake_arg:Variant=null) -> void:
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if %Timeline.get_children().size() > 4:
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%Timeline.custom_minimum_size.y = 0
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%Timeline.size.y = 0
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if %Timeline.size.y + 200 > %TimelineArea.size.y:
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%Timeline.custom_minimum_size = Vector2(0, %Timeline.size.y + 200)
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#endregion
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