First work on dialogic, resized guild, and started implementing portraits.
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15
addons/dialogic/Editor/Inspector/inspector_plugin.gd
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15
addons/dialogic/Editor/Inspector/inspector_plugin.gd
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@tool
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extends EditorInspectorPlugin
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func _can_handle(object: Object) -> bool:
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return true
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func _parse_property(object: Object, type: Variant.Type, name: String, hint_type: PropertyHint, hint_string: String, usage_flags: int, wide: bool) -> bool:
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if type == TYPE_OBJECT and hint_type == PROPERTY_HINT_RESOURCE_TYPE:
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if hint_string == "DialogicTimeline":
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var editor: EditorProperty = load("res://addons/dialogic/Editor/Inspector/timeline_inspector_field.gd").new()
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add_property_editor(name, editor)
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return true
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return false
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