First work on dialogic, resized guild, and started implementing portraits.
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30
addons/dialogic/Editor/Events/Fields/field_vector4.gd
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30
addons/dialogic/Editor/Events/Fields/field_vector4.gd
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@tool
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extends DialogicVisualEditorFieldVector
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## Event block field for a Vector4.
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var current_value := Vector4()
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func _set_value(value: Variant) -> void:
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current_value = value
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super(value)
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func get_value() -> Vector4:
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return current_value
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func _on_sub_value_changed(sub_component: String, value: float) -> void:
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match sub_component:
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'X': current_value.x = value
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'Y': current_value.y = value
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'Z': current_value.z = value
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'W': current_value.w = value
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_on_value_changed(current_value)
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func _update_sub_component_text(value: Variant) -> void:
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$X._on_value_text_submitted(str(value.x), true)
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$Y._on_value_text_submitted(str(value.y), true)
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$Z._on_value_text_submitted(str(value.z), true)
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$W._on_value_text_submitted(str(value.w), true)
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