First work on dialogic, resized guild, and started implementing portraits.
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30
addons/dialogic/Editor/Events/Fields/field_bool_check.gd
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30
addons/dialogic/Editor/Events/Fields/field_bool_check.gd
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@tool
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extends DialogicVisualEditorField
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## Event block field for boolean values.
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#region MAIN METHODS
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################################################################################
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func _ready() -> void:
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self.toggled.connect(_on_value_changed)
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func _load_display_info(info:Dictionary) -> void:
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pass
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func _set_value(value:Variant) -> void:
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match DialogicUtil.get_variable_value_type(value):
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DialogicUtil.VarTypes.STRING:
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self.button_pressed = value and not value.strip_edges() == "false"
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_:
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self.button_pressed = value and true
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#endregion
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#region SIGNAL METHODS
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################################################################################
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func _on_value_changed(value:bool) -> void:
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value_changed.emit(property_name, value)
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#endregion
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