First work on dialogic, resized guild, and started implementing portraits.

This commit is contained in:
2025-08-14 10:26:24 -04:00
parent 95a7db036b
commit 3aeb3d44e6
959 changed files with 47688 additions and 46 deletions

View File

@@ -0,0 +1,30 @@
@tool
extends DialogicVisualEditorField
## Event block field for boolean values.
#region MAIN METHODS
################################################################################
func _ready() -> void:
self.toggled.connect(_on_value_changed)
func _load_display_info(info:Dictionary) -> void:
pass
func _set_value(value:Variant) -> void:
match DialogicUtil.get_variable_value_type(value):
DialogicUtil.VarTypes.STRING:
self.button_pressed = value and not value.strip_edges() == "false"
_:
self.button_pressed = value and true
#endregion
#region SIGNAL METHODS
################################################################################
func _on_value_changed(value:bool) -> void:
value_changed.emit(property_name, value)
#endregion