New art assets, work on implementing more adventurer behavior and making them work better together, and steps towards completing the first quest loop.
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styles/open_shift_panel.tres
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styles/open_shift_panel.tres
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[gd_resource type="StyleBoxTexture" load_steps=2 format=3 uid="uid://by1jk8r2avjp4"]
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[ext_resource type="Texture2D" uid="uid://bgf0ow1t18yqf" path="res://open_shift_panel.png" id="1_vv6wn"]
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[resource]
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texture = ExtResource("1_vv6wn")
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texture_margin_left = 40.0
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texture_margin_top = 44.0
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texture_margin_right = 117.0
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texture_margin_bottom = 48.0
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styles/working_shift_panel.tres
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styles/working_shift_panel.tres
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[gd_resource type="StyleBoxTexture" load_steps=2 format=3 uid="uid://b7vjpwageyi6m"]
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[ext_resource type="Texture2D" uid="uid://uhovyed0br4e" path="res://working_shift_panel.png" id="1_tfsob"]
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[resource]
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texture = ExtResource("1_tfsob")
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texture_margin_left = 117.0
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texture_margin_top = 48.0
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texture_margin_right = 48.0
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texture_margin_bottom = 35.0
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