New art assets, work on implementing more adventurer behavior and making them work better together, and steps towards completing the first quest loop.
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@@ -4,7 +4,9 @@ class_name GuildEmployee extends Adventurer
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@onready var queue : GuildQueue = $Queue
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var busy : bool
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signal service_provided()
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func interact(interactor, type : String = "") -> void:
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if type == "register":
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Guild.register_guild_member(interactor.data, true)
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service_provided.emit()
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