New art assets, work on implementing more adventurer behavior and making them work better together, and steps towards completing the first quest loop.
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@@ -9,9 +9,9 @@ var end_shift_confirm_template = preload("res://end_shift_confirmation.tscn")
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func _ready() -> void:
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end_shift_confirmation = end_shift_confirm_template.instantiate()
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add_child(end_shift_confirmation)
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var file =FileAccess.open("res://name.txt",FileAccess.READ)
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var text =file.get_line()
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var nmnames = text.remove_chars(" ").split(",")
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#var file =FileAccess.open("res://name.txt",FileAccess.READ)
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#var text =file.get_line()
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#var nmnames = text.remove_chars(" ").split(",")
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func _process(delta: float) -> void:
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if active and Input.is_action_just_pressed("switch modes"):
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