Walking animation broken combat
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@@ -69,6 +69,7 @@ func update_waypoints(value : float) -> void:
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func start_event(event : Quest.Event, offset : float) -> void:
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current_event = event
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current_event.completed.connect(_on_event_complete)
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current_event.start()
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event.time_elapsed = offset
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func setup(quest : Quest) -> void:
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