Walking animation broken combat
This commit is contained in:
@@ -26,7 +26,10 @@ class Event:
|
||||
var turn_queue : Array = []
|
||||
var busy_list : Array = []
|
||||
var dex_speed : int
|
||||
|
||||
var start(quest : Quest) -> void:
|
||||
match(type):
|
||||
Type.WAIT:
|
||||
pass
|
||||
func start_combat(adventurers : Array, enemies : Array) -> void:
|
||||
participants = []
|
||||
participants.append_array(adventurers)
|
||||
|
||||
Reference in New Issue
Block a user