Walking animation broken combat

This commit is contained in:
2025-08-21 22:23:14 -04:00
parent 906f761041
commit 38845e26fa
19 changed files with 544 additions and 24 deletions

View File

@@ -34,13 +34,14 @@ func end_shift() -> void:
var size = DisplayServer.screen_get_size()
window.content_scale_size = Vector2i(415,700)
var wsize = window.get_size_with_decorations()
window.position = Vector2i(size.x - 345, 25)
#window.position = Vector2i(size.x - 345, 25)
window.transparent = true
window.transparent_bg = true
DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_BORDERLESS, true)
DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_TRANSPARENT, true)
window.per
#window.per
Guild.hall.process_mode = Node.PROCESS_MODE_DISABLED
Guild.hall.visible = false
top_menu.hide()
panel.get_parent().global_position = Vector2i(5,5)
window.size = Vector2i(415,700)