Renamed assets, worked on the clock and map, started improving assets.

This commit is contained in:
2025-10-23 09:32:14 -04:00
parent 8811c851f9
commit 379fa4bd70
71 changed files with 747 additions and 513 deletions

View File

@@ -1,8 +1,10 @@
extends Node2D
extends Node
var test_adv = preload("res://templates/test_adventurer.tscn")
var test_item = preload("res://data/items/pitchfork.tres")
@onready var door_player : AudioStreamPlayer = $AudioStreamPlayer
func _ready() -> void:
Game.shifts = [600, 600, 600]
Game.start_shift(0)
#var adv : Adventurer = test_adv.instantiate() as Adventurer
#Guild.register_guild_member(adv)
var lst = Quest.list
@@ -11,8 +13,10 @@ func _ready() -> void:
Guild.add_quest(quest)
Guild.assign_quest(Game.player.data, quest)
var itm = test_item.duplicate()
Game.player.data.appearance = AdventurerPortrait.get_random_appearance()
Game.player.data.pickup_item(itm)
Game.player.data.move_item(Vector2(0,0), Vector2(1,0))
Game.open = true
#Game.end_shift()
#var tween = create_tween()
#tween.tween_interval(3)