Renamed assets, worked on the clock and map, started improving assets.

This commit is contained in:
2025-10-23 09:32:14 -04:00
parent 8811c851f9
commit 379fa4bd70
71 changed files with 747 additions and 513 deletions

View File

@@ -13,7 +13,7 @@ func _ready() -> void:
if Game.player_data.appearance.size() != 0:
appearance = Game.player_data.appearance
else:
appearance = portrait.get_random_appearance()
appearance = AdventurerPortrait.get_random_appearance()
portrait.set_appearance(appearance)
choices.resize(portrait.option_sets.size())
choices.fill(0)
@@ -73,5 +73,5 @@ func _on_accept_button_pressed() -> void:
func _on_random_button_pressed() -> void:
appearance = portrait.get_random_appearance()
appearance = AdventurerPortrait.get_random_appearance()
portrait.set_appearance(appearance)