Preliminary work on quest generation done

This commit is contained in:
2025-08-04 21:12:30 -04:00
parent a7b41f0a06
commit 2c99ece532
19 changed files with 609 additions and 34 deletions

View File

@@ -13,16 +13,14 @@ height = 54.0
[sub_resource type="BlackboardPlan" id="BlackboardPlan_xsrct"]
[node name="Receptionist" type="CharacterBody2D"]
position = Vector2(0, -64)
script = ExtResource("1_vwytd")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 63.999992)
rotation = 1.5707964
shape = SubResource("CapsuleShape2D_dlmqr")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(0, 15)
position = Vector2(0, -56)
texture = ExtResource("2_dlmqr")
[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
@@ -30,12 +28,12 @@ path_desired_distance = 30.0
avoidance_enabled = true
[node name="Queue" type="Node2D" parent="."]
position = Vector2(0, 141)
position = Vector2(0, 70)
script = ExtResource("3_wurf5")
direction = Vector2(0, 1)
[node name="SpeechBubble" parent="." instance=ExtResource("4_dlmqr")]
position = Vector2(44, -38)
position = Vector2(44, -93)
[node name="BTPlayer" type="BTPlayer" parent="."]
behavior_tree = ExtResource("7_qmbsn")