Preliminary work on quest generation done

This commit is contained in:
2025-08-04 21:12:30 -04:00
parent a7b41f0a06
commit 2c99ece532
19 changed files with 609 additions and 34 deletions

View File

@@ -49,6 +49,7 @@ func _ready() -> void:
func register_guild_member(member : AdventurerData, first : bool = false) -> void:
members.append(member)
Game.top_menu.add_member(member)
if first:
Game.notice("%s has joined the guild!" % member.name, 5)
@@ -59,6 +60,7 @@ func has_guild_member(member : AdventurerData) -> bool:
func add_quest(quest : Quest) -> void:
quests[quest] = false
Game.top_menu.add_quest(quest)
#Game.quest_log.add_entry(quest)
func assign_quest(member : AdventurerData, quest : Quest) -> void: