Preliminary work on quest generation done

This commit is contained in:
2025-08-04 21:12:30 -04:00
parent a7b41f0a06
commit 2c99ece532
19 changed files with 609 additions and 34 deletions

View File

@@ -28,10 +28,10 @@ position = Vector2(421, 161)
navigation_polygon = SubResource("NavigationPolygon_eenn6")
[node name="Receptionist" parent="Guildhall/Sprites" index="1"]
position = Vector2(512, 19)
position = Vector2(512, 82)
[node name="Queue" parent="Guildhall/Sprites/Receptionist" index="3"]
position = Vector2(0, 172)
position = Vector2(-99, 189)
[node name="CollisionShape2D" parent="Guildhall/Sprites/CharacterBody2D" index="0"]
shape = SubResource("CapsuleShape2D_d0hfk")
@@ -70,11 +70,6 @@ layout_mode = 2
layout_mode = 2
[node name="Control" parent="UI" instance=ExtResource("6_46fpu")]
offset_left = 26.0
offset_top = 119.0
offset_right = 26.0
offset_bottom = 119.0
scale = Vector2(2, 2)
[connection signal="timeout" from="Guildhall/VisitorSpawner/Timer" to="Guildhall/VisitorSpawner" method="_on_timer_timeout"]