Extensive work on the sideview and initial work on player profiles, inventory display, and renaming adventurerdata vs adventurer to adventurer vs adventurersprite
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@@ -63,14 +63,12 @@ offset = Vector2(0, -80)
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polygon = PackedVector2Array(-86, -160, -152, -160, -152, -107, -148, -75, -128, -35, -57, 0, 56, 0, 127, -34, 148, -75, 152, -107, 152, -160, 86, -160, 86, -115, 75, -93, 52, -81, -51, -81, -75, -92, -86, -114)
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[node name="Receptionist" parent="Sprites" instance=ExtResource("5_l3mu1")]
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visible = false
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position = Vector2(457, 32)
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[node name="Queue" parent="Sprites/Receptionist" index="3"]
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position = Vector2(0, 97)
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[node name="Player" type="CharacterBody2D" parent="Sprites"]
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visible = false
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position = Vector2(451, 430)
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script = ExtResource("2_5n4iw")
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