Extensive work on the sideview and initial work on player profiles, inventory display, and renaming adventurerdata vs adventurer to adventurer vs adventurersprite

This commit is contained in:
2025-08-27 08:02:11 -04:00
parent 38845e26fa
commit 2a236ea041
55 changed files with 1975 additions and 417 deletions

View File

@@ -1,14 +1,19 @@
extends Node2D
var test_adv = preload("res://templates/test_adventurer.tscn")
@onready var door_player : AudioStreamPlayer = $AudioStreamPlayer
func _ready() -> void:
#var adv : AdventurerData = test_adv.instantiate() as AdventurerData
#var adv : Adventurer = test_adv.instantiate() as Adventurer
#Guild.register_guild_member(adv)
var quest : Quest = Quest.new()
var evt : Quest.Event = Quest.Event.new()
evt.type = Quest.Event.Type.COMBAT
evt.enemies = ["goo"]
evt.time = 10
quest.events.append(evt)
Guild.add_quest(quest)
Guild.assign_quest(Game.player.data, quest)
#Game.end_shift()
#var tween = create_tween()
#tween.tween_interval(3)
#tween.tween_callback(Callable($DoorLight/AnimationPlayer.play).bind("open"))