Work on item display windows and variant coloring for portraits and sprites.
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@@ -33,10 +33,8 @@ expand_mode = 1
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[node name="Portrait" type="TextureRect" parent="PanelContainer/PortraitFrame"]
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unique_name_in_owner = true
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layout_mode = 0
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offset_left = -34.0
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offset_top = -8.0
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offset_right = 94.0
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offset_bottom = 120.0
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offset_right = 64.0
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offset_bottom = 64.0
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texture = ExtResource("4_ileh1")
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expand_mode = 1
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