Work on item display windows and variant coloring for portraits and sprites.
This commit is contained in:
8
external/Test Portrait/red-hair.tres
vendored
Normal file
8
external/Test Portrait/red-hair.tres
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://0dwdi7m62trg"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_s3ye8"]
|
||||
offsets = PackedFloat32Array(0, 0.032119915, 0.4025696, 0.89721626, 1)
|
||||
colors = PackedColorArray(0.5686275, 0.45490196, 0.17254902, 1, 0.69411767, 0.5647059, 0.11764706, 1, 0.9490196, 0.7882353, 0.22352941, 1, 1, 0.87058824, 0.1882353, 1, 1, 1, 1, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_s3ye8")
|
||||
Reference in New Issue
Block a user