Work on item display windows and variant coloring for portraits and sprites.
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external/Test Portrait/dark-skin.tres
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external/Test Portrait/dark-skin.tres
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[gd_resource type="Gradient" format=3 uid="uid://doghspt7i0yml"]
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[resource]
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offsets = PackedFloat32Array(0, 0.21700224, 0.3914989, 0.57270694, 1)
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colors = PackedColorArray(0, 0, 0, 1, 0, 0, 0, 1, 0.29954743, 0.29954746, 0.2995473, 1, 0.26657522, 0.2665752, 0.2665752, 1, 1, 1, 1, 1)
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