Work on item display windows and variant coloring for portraits and sprites.

This commit is contained in:
2025-08-30 08:01:48 -04:00
parent b93889e914
commit 149ee993dc
84 changed files with 1526 additions and 43 deletions

8
external/Test Portrait/blue_hair.tres vendored Normal file
View File

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[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://c8cvo15p3vosu"]
[sub_resource type="Gradient" id="Gradient_svc3h"]
offsets = PackedFloat32Array(0, 0.25695932, 0.54817986, 0.69164884, 1)
colors = PackedColorArray(0, 0, 0, 1, 0.0012908186, 0.102164544, 0.49609822, 1, 0.07499155, 0.16444942, 0.46347773, 1, 0.2880286, 0.45501614, 0.9395664, 1, 0.06879827, 0.06879828, 0.06879828, 1)
[resource]
gradient = SubResource("Gradient_svc3h")