More art assets and implemented names and jobs.
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@@ -1,16 +1,18 @@
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[gd_scene load_steps=12 format=4 uid="uid://cd08dp16bixfv"]
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[gd_scene load_steps=13 format=4 uid="uid://cd08dp16bixfv"]
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[ext_resource type="Script" uid="uid://ccorfvcfa84gf" path="res://guildhall.gd" id="1_lsinl"]
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[ext_resource type="TileSet" uid="uid://6im0g3eg6sr4" path="res://test_tiles.tres" id="1_qel1r"]
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[ext_resource type="Script" uid="uid://dolqtw1ye4ras" path="res://player.gd" id="2_5n4iw"]
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[ext_resource type="Texture2D" uid="uid://83ayd5rg7x8l" path="res://reception-table.png" id="3_13vc8"]
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[ext_resource type="Texture2D" uid="uid://cg6ptmynq0aq0" path="res://basic-sprite.png" id="4_l3mu1"]
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[ext_resource type="PackedScene" uid="uid://cf6nnjyp8kv78" path="res://receptionist.tscn" id="5_l3mu1"]
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[ext_resource type="Texture2D" uid="uid://bnt2dlv7kxw7s" path="res://questboard.png" id="6_2wofw"]
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[ext_resource type="Script" uid="uid://b0q2233msdtgo" path="res://guild_queue.gd" id="7_hph4e"]
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_w7eqs"]
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vertices = PackedVector2Array(803, 163, 803, 53, 1053, 53, 1053, 605, 35, 605, 221, 163, 35, 35, 221, 35)
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polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(0, 3, 4, 5), PackedInt32Array(5, 4, 6, 7)])
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vertices = PackedVector2Array(591.3203, 170.54688, 591.3125, 170.53906, 614.1094, 159.47656, 694.9531, 80.92969, 694.9375, 80.921875, 702.6406, 67, 1053, 67, 1053, 605, 665.27344, 134.64063, 35, 605, 578.35156, 176.85938, 512.60156, 177.99219, 445.89844, 179.14063, 35, 35, 432.14063, 172.14844, 432.14063, 172.14063, 406.6172, 159.21875, 368.17188, 139.71875, 368.17188, 139.71094, 357.59375, 134.42969, 326.3125, 77.5625, 324.82813, 35, 325.8828, 65.21875)
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polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2), PackedInt32Array(3, 4, 5), PackedInt32Array(5, 6, 7, 3), PackedInt32Array(8, 3, 7), PackedInt32Array(0, 2, 8, 7, 9, 10), PackedInt32Array(11, 10, 9), PackedInt32Array(12, 11, 9), PackedInt32Array(12, 9, 13, 14), PackedInt32Array(15, 14, 13, 16), PackedInt32Array(17, 16, 13), PackedInt32Array(18, 17, 13, 19), PackedInt32Array(20, 19, 13), PackedInt32Array(20, 13, 21, 22)])
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outlines = Array[PackedVector2Array]([PackedVector2Array(358, -18, 361, 68, 383, 108, 454, 144, 570, 142, 640, 108, 682, 32, 1075, 32, 1074, -10)])
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border_size = 250.0
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agent_radius = 35.0
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@@ -38,15 +40,25 @@ tile_map_data = PackedByteArray("AAABAAEAAAAOAAEAAAACAAEAAAAOAAEAAAADAAEAAAAOAAE
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tile_set = ExtResource("1_qel1r")
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[node name="TileMapLayer2" type="TileMapLayer" parent="RoomRegion"]
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tile_map_data = PackedByteArray("AAAEAAEAAAASAAwAAAAFAAEAAAATAAwAAAAGAAEAAAATAAwAAAAHAAEAAAATAAwAAAAIAAEAAAATAAwAAAAJAAEAAAATAAwAAAAKAAEAAAATAAwAAAALAAEAAAAUAAwAAAANAAAAAAAKABEAAAAOAAAAAAAKABEAAAAPAAAAAAAKABEAAAAQAAAAAAAKABEAAAA=")
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tile_map_data = PackedByteArray("AAANAAAAAAAKABEAAAAOAAAAAAAKABEAAAAPAAAAAAAKABEAAAAQAAAAAAAKABEAAAA=")
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tile_set = ExtResource("1_qel1r")
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[node name="Sprites" type="Node2D" parent="."]
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z_index = 1
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y_sort_enabled = true
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[node name="Reception Desk" type="StaticBody2D" parent="Sprites"]
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position = Vector2(512, 142)
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[node name="Sprite2D" type="Sprite2D" parent="Sprites/Reception Desk"]
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texture = ExtResource("3_13vc8")
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offset = Vector2(0, -80)
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprites/Reception Desk"]
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polygon = PackedVector2Array(-86, -160, -152, -160, -152, -107, -148, -75, -128, -35, -57, 0, 56, 0, 127, -34, 148, -75, 152, -107, 152, -160, 86, -160, 86, -115, 75, -93, 52, -81, -51, -81, -75, -92, -86, -114)
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[node name="Receptionist" parent="Sprites" instance=ExtResource("5_l3mu1")]
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position = Vector2(512, -27)
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position = Vector2(512, 29)
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[node name="Queue" parent="Sprites/Receptionist" index="3"]
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position = Vector2(0, 220)
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@@ -72,7 +84,7 @@ position = Vector2(448, 600)
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navigation_polygon = SubResource("NavigationPolygon_l3mu1")
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[node name="Quest Board" type="StaticBody2D" parent="."]
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position = Vector2(940, 33)
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position = Vector2(935, 32)
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[node name="Sprite2D" type="Sprite2D" parent="Quest Board"]
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position = Vector2(0, -64)
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