More work on dialogue, portraits, customizer and intro
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@@ -40,9 +40,12 @@ func update_signature_threshold(value : float) -> void:
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func _on_sign_button_pressed() -> void:
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signButton.visible = false
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var tween = create_tween()
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Game.player_data.name = %FirstNameEdit.text
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Game.player_data.surname = %LastNameEdit.text
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write_sound.play()
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tween.tween_method(update_signature_threshold, -0.1, 1.1, .5)
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tween.tween_interval(1)
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tween.tween_callback(Game.switch_dialogue.bind("game_start", "Start Schedule"))
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#Sign the card.
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#Dialogic.paused = false
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#Dialogic.Jump.jump_to_label("")
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