More work on dialogue, portraits, customizer and intro
This commit is contained in:
@@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=3 uid="uid://dfa6ep4o53s08"]
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[gd_scene load_steps=12 format=3 uid="uid://dfa6ep4o53s08"]
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[ext_resource type="Script" uid="uid://cci652umkym1f" path="res://scripts/test_scene.gd" id="1_752n1"]
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[ext_resource type="Texture2D" uid="uid://c5yxq22ao1oyf" path="res://graphics/doorlight.png" id="2_oi1nh"]
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@@ -7,7 +7,6 @@
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[ext_resource type="PackedScene" uid="uid://c8ofw6na082gv" path="res://templates/main_panel.tscn" id="4_4k18p"]
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[ext_resource type="PackedScene" uid="uid://c7jagw4y7w42l" path="res://templates/top_menu.tscn" id="5_p1w2f"]
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[ext_resource type="AudioStream" uid="uid://cmray2frojcd" path="res://sounds/Door Hinge Creaking Door.wav" id="7_oi1nh"]
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[ext_resource type="Texture2D" uid="uid://c25xtpn3k8s8d" path="res://external/mage.png" id="8_4k18p"]
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_752n1"]
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blend_mode = 3
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@@ -124,10 +123,4 @@ layout_mode = 2
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stream = ExtResource("7_oi1nh")
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volume_db = -24.535
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[node name="Mage" type="Sprite2D" parent="."]
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z_index = 4096
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position = Vector2(952, 354)
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scale = Vector2(0.1890599, 0.1890599)
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texture = ExtResource("8_4k18p")
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[connection signal="timeout" from="Guildhall/VisitorSpawner/Timer" to="Guildhall/VisitorSpawner" method="_on_timer_timeout"]
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@@ -90,7 +90,7 @@ gradient = SubResource("Gradient_3vymb")
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resource_local_to_scene = true
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shader = ExtResource("3_3vymb")
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shader_parameter/gradient = SubResource("GradientTexture1D_ht11g")
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shader_parameter/fringe = 0.008000000001629815
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shader_parameter/fringe = 0.00800000000162981
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[node name="Guild Card Scene" type="Control"]
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layout_mode = 3
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@@ -17,7 +17,7 @@ shader = ExtResource("3_2lpho")
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shader_parameter/add_color = Color(1, 1, 1, 0)
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shader_parameter/fringe_color = SubResource("GradientTexture1D_blm8a")
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shader_parameter/fringe_threshold = 0.10000000000582077
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shader_parameter/threshold = 0.3606666537395989
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shader_parameter/threshold = 0.361
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[node name="Control" type="Control"]
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layout_mode = 3
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@@ -38,11 +38,16 @@ texture = ExtResource("1_2klcf")
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[node name="Map Pin2" parent="." instance=ExtResource("2_paxxb")]
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layout_mode = 0
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anchors_preset = 0
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offset_left = 389.0
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offset_top = 554.0
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offset_right = 459.0
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offset_bottom = 624.0
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label = ""
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locked_brief = null
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unlocked_brief = null
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[node name="Brief" parent="Map Pin2/Panel" index="0"]
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text = ""
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[node name="CanvasGroup" parent="Map Pin2" index="1"]
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material = SubResource("ShaderMaterial_gldc4")
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@@ -51,18 +56,35 @@ material = SubResource("ShaderMaterial_gldc4")
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mouse_filter = 2
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[node name="Banner" parent="Map Pin2/CanvasGroup" index="1"]
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offset_left = 0.0
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offset_top = 0.0
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offset_right = 188.0
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offset_bottom = 188.0
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mouse_filter = 2
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[node name="Label" parent="Map Pin2/CanvasGroup/Banner" index="0"]
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text = "Avara Plains"
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text = ""
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[node name="Map Pin3" parent="." instance=ExtResource("2_paxxb")]
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layout_mode = 0
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anchors_preset = 0
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offset_left = 144.0
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offset_top = 382.0
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offset_right = 214.0
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offset_bottom = 452.0
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primed = true
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label = "Nestor's Woods"
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locked_brief = null
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unlocked_brief = null
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[node name="Map Pin4" parent="." instance=ExtResource("2_paxxb")]
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layout_mode = 0
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offset_left = 229.0
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offset_top = 89.0
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offset_right = 299.0
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offset_bottom = 159.0
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primed = true
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label = "Iko Gorge"
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locked_brief = "Mysterious cliffs in the frozen north."
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unlocked_brief = "One of the few northernmost lands uninhabited by [giants]. The snowy creatures of the Iko region run rampant here. Some say they are protected by the [giant] goddess, [Nakari]."
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[editable path="Map Pin2"]
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79
scenes/options.tscn
Normal file
79
scenes/options.tscn
Normal file
@@ -0,0 +1,79 @@
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[gd_scene load_steps=2 format=3 uid="uid://dpe7by8lvno0h"]
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[ext_resource type="Script" uid="uid://b2jhi1k8mktqm" path="res://scripts/options.gd" id="1_c2u1v"]
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[node name="Options" type="Control"]
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z_index = 1000
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_c2u1v")
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[node name="ColorRect" type="ColorRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 0.5921569)
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[node name="PanelContainer" type="PanelContainer" parent="."]
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custom_minimum_size = Vector2(500, 500)
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -250.0
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offset_top = -250.0
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offset_right = 250.0
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offset_bottom = 250.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="PanelContainer/VBoxContainer"]
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layout_mode = 2
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theme_override_font_sizes/font_size = 92
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text = "Options"
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horizontal_alignment = 1
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[node name="Control" type="Control" parent="PanelContainer/VBoxContainer"]
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custom_minimum_size = Vector2(0, 100)
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layout_mode = 2
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[node name="QuitButton" type="Button" parent="PanelContainer/VBoxContainer"]
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custom_minimum_size = Vector2(0, 50)
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layout_mode = 2
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text = "Quit to Main Menu"
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[node name="SuperquitButton" type="Button" parent="PanelContainer/VBoxContainer"]
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custom_minimum_size = Vector2(0, 50)
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layout_mode = 2
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text = "Quit Game"
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[node name="BackButton" type="Button" parent="PanelContainer/VBoxContainer"]
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custom_minimum_size = Vector2(0, 50)
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layout_mode = 2
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text = "BACK"
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[node name="ConfirmationDialog" type="ConfirmationDialog" parent="."]
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oversampling_override = 1.0
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title = "Confirm Quit"
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initial_position = 2
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size = Vector2i(256, 106)
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ok_button_text = "QUIT"
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dialog_text = "Are you sure you want to quit?
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(Progress will be saved first)"
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[connection signal="pressed" from="PanelContainer/VBoxContainer/QuitButton" to="." method="_on_quit_button_pressed"]
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[connection signal="pressed" from="PanelContainer/VBoxContainer/SuperquitButton" to="." method="_on_superquit_button_pressed"]
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[connection signal="pressed" from="PanelContainer/VBoxContainer/BackButton" to="." method="_on_back_button_pressed"]
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[connection signal="confirmed" from="ConfirmationDialog" to="." method="_on_confirmation_dialog_confirmed"]
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